War of Genesis: Idle Loot Wikiv1245

Stats and formulas

The 113 formulas War of Genesis: Idle Loot uses for final stats, hit and critical chance, PvE and PvP damage, status effects, gold, EXP, drops and combat power, read from the game client, plus its 298-entry stat vocabulary.

113

The game client computes every derived number with one function per stat. These are those functions, transcribed one to one: base values from the hero, monster or level tables, modifiers summed from equipment, skills, companions, training and relics, and the final values used in combat. Variable names are the game's own labels where it has one; internal names are shown otherwise.

S the acting unit (you, or the monster attacking you) · T the target · BT the target when it is a boss · max(a, b) / min(a, b) clamp to the larger / smaller value

Final stats 22

Base value plus flat modifiers, then percent modifiers. Attack, Defense and HP can never fall below 60% of their base through negative percentages; Attack Speed and Movement Speed carry a fixed floor of 60 and 300.

Attack Final_Attack

max(1, (SBase Attack Power + SAttack - SAttack Power Decrease) * max(0.6, 1 + (SAttack% - SAttack Power % Decrease) / 100))

Defense Final_Defense

max(1, (SBase Defense + SDefense - SDefense Decrease) * max(0.6, 1 + (SDefense% - SDefense % Decrease) / 100))

HP Final_HP

max(1, (SBase HP + SHP - SHP Decrease) * max(0.6, 1 + (SHP% - SHP % Decrease) / 100))

Attack Speed Final_AttackSpeed

60 + max(1, SAttack Speed * (1 + (SAttack Speed - SAttack Speed Decrease) / 100))

Movement Speed Final_MoveSpeed

300 + max(1, SMovement Speed * (1 + (SMovement Speed - SMovement Speed Decrease) / 100))

Critical Hit Final_CriticalRate

max(0, SCritical Hit + SCritical Hit - SCritical Hit Reduction)

Accuracy Final_HitRate

max(0.1, SAccuracy + SAccuracy - SAccuracy Decrease)

Evasion Final_Evasion

max(0, SEvasion + SEvasion - SEvasion Decrease)

Attack Range Final_AttackDistance

max(1, SAttack Range * (1 + (SAttack Range% - SAttack Range Decrease) / 100) + SAttack Range - SAttack Range Decrease)

Shock Rate Final_ShockRate

max(0, SBase Shock Rate + SLightning Hit - SLightning Hit Reduction)

Burn Rate Final_BurnRate

max(0, SBase Burn Rate + SFire Hit - SFire Hit Reduction)

Poison Rate Final_PoisonRate

max(0, SBase Poison Rate + SPoison Hit - SPoison Hit Reduction)

Stun Rate Final_StunRate

max(0, SStun + SStun Hit - SStun Chance Decrease)

Stun Time Final_StunTime

max(0.1, SBase Stun Time * (1 + (SStun Duration - SStun Duration Decrease) / 100))

Heal Amount Final_Heal_Amount

max(1, SHeal Amount - SHealing Amount Decrease)

Skill Cooldown Final_SkillCoolTime

max(0.1, SSkill Cooldown * (1 - min(50, SSkill Cooldown % Decrease - SSkill Cooldown % Increase) / 100))

Block Rate Final_BlockRate

max(0, SBlock - SBlock Reduction)

Recovery Time Final_RecoveryTime

2 + max(0, (8 - SNatural Recovery Interval Decrease) / ((100 + SNatural Recovery Interval % Decrease) / 100))

Recovery Amount Final_RecoveryAmount

max(0, (SBase Recovery Amount + SNatural Recovery Amount) * (1 + SNatural Recovery Amount % / 100))

Debuff Shock Final_DebuffShock

max(0, SShock - SShock Debuff Reduction)

Debuff Poison Final_DebuffPoison

max(0, SPoison - SPoison Debuff Reduction)

Debuff Burn Final_DebuffBurn

max(0, SBurn - SBurn Debuff Reduction)

Hit, critical and status chances 20

How a rate becomes an actual chance in combat. Most use a saturating ratio against the target's resistance, so stacking a rate has diminishing returns once the target resists it.

Apply Debuff Shock Final_Apply_DebuffShock

max(0, SFinal Debuff Shock / (SFinal Debuff Shock + 1.5 * TShock Resistance) * max(50, SFinal Debuff Shock / 2.5))

Debuff Shock Attack Speed Final_DebuffShock_AttackSpeed

max(1, SAttack Speed * (1 - SFinal Apply Debuff Shock / 100))

Debuff Shock Move Speed Final_DebuffShock_MoveSpeed

max(1, SMovement Speed * (1 - SFinal Apply Debuff Shock / 100))

Debuff Shock Time Final_DebuffShock_Time

2

Debuff Poison Time Final_DebuffPoison_Time

4

Debuff Poison Dot Time Final_DebuffPoison_Dot_Time

1

Apply Debuff Burn Final_Apply_DebuffBurn

max(0, SFinal Debuff Burn / (SFinal Debuff Burn + 1.5 * TBurn Resistance) * max(50, SFinal Debuff Burn / 3))

Debuff Burn Defense Final_DebuffBurn_Defense

max(1, SDefense * (1 - SFinal Apply Debuff Burn / 100))

Debuff Burn Time Final_DebuffBurn_Time

2

Apply Critical Rate Final_Apply_CriticalRate

max(0, SCritical Hit / (SCritical Hit + 5 * TCritical Resistance + 100) * 100)

Apply Hit Rate Final_Apply_HitRate

max(0, SAccuracy / (SAccuracy / 5 + TEvasion) * 100)

Apply Attack Speed Final_Apply_AttackSpeed

1 / (SAttack Speed / 100)

Apply Heal Final_Apply_Heal

max(0, SHP * ((SHealing Amount + SFinal Heal Amount) / 100))

Apply Barrier HP Final_Apply_Barrier_HP

max(1, SHP * (SShield Amount / 100))

Apply Stun Rate Final_Apply_StunRate

max(0, SFinal Stun Rate - TStun Resistance)

Apply Stun Time Final_Apply_StunTime

max(0, SFinal Stun Time * (1 - TStun Duration Decrease / 100))

Apply Shock Rate Final_Apply_ShockRate

max(0, SFinal Shock Rate / (SFinal Shock Rate + 5 * TLightning Resistance + 5 * TAll Elemental Resistance + 100) * 100)

Apply Burn Rate Final_Apply_BurnRate

max(0, SFinal Burn Rate / (SFinal Burn Rate + 5 * TFire Resistance + 5 * TAll Elemental Resistance + 100) * 100)

Apply Poison Rate Final_Apply_PoisonRate

max(0, SFinal Poison Rate / (SFinal Poison Rate + 5 * TPoison Resistance + 5 * TAll Elemental Resistance + 100) * 100)

Apply Block Rate Final_Apply_BlockRate

max(0, SFinal Block Rate / (SFinal Block Rate + 2 * TIgnore Block) * 50)

Damage 18

The core hit: attack squared against defense, scaled by the skill's damage rate and the damage bonuses of both sides. PvP adds a flat 3000 to attack before the ratio. Critical, elemental, bomb and damage-over-time variants build on the base hit.

Critical Damage Final_CriticalDamage

max(100, 150 + SCritical Damage + SCritical Damage - SCritical Damage Decrease)

Shock Damage Final_ShockDamage

max(100, SLightning Damage - SLightning Damage Decrease)

Burn Damage Final_BurnDamage

max(100, SFire Damage - SFire Damage Decrease)

Poison Damage Final_PoisonDamage

max(100, SPoison Damage - SPoison Damage Decrease)

Pv E Damage Final_PvE_Damage

max(1, (SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / ((TDefense + TPvE Defense) * (1 + TPvE Defense% / 100) / 2) * ((SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / (45 + (SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / 10000)) * (SDamage Rate / 100) * (1 + max(0, SDamage + SPvE Dmg Dealt + BTBoss DMG - TDmg Taken Dec - TPvE Dmg Taken Dec) / 100) * (1 + max(0, SFinal Damage - TFinal Dmg Taken Dec) / 100))

Pv P Damage Final_PvP_Damage

max(1, ((SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) + 3000) / ((TDefense + TPvP Defense) * (1 + TPvP Defense% / 100) / 2) * (((SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) + 3000) / (45 + (SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) / 10000)) * (SDamage Rate / 100) * (1 + max(0, SDamage + SPvP Dmg Dealt - TDmg Taken Dec - TPvP Dmg Taken Dec) / 100) * (1 + max(0, SFinal Damage - TFinal Dmg Taken Dec) / 100))

Pv E Critical Damage Final_PvE_CriticalDamage

max(1, (SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / ((TDefense + TPvE Defense) * (1 + TPvE Defense% / 100) / 2) * ((SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / (45 + (SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / 10000)) * (SDamage Rate / 100) * (1 + max(0, SDamage + SPvE Dmg Dealt + BTBoss DMG - TDmg Taken Dec - TPvE Dmg Taken Dec) / 100) * max(1, (1 + (SCritical Damage - TCrit Dmg Res) / 100) * (1 + max(0, SFinal Damage - TFinal Dmg Taken Dec) / 100)))

Pv P Critical Damage Final_PvP_CriticalDamage

max(1, ((SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) + 3000) / ((TDefense + TPvP Defense) * (1 + TPvP Defense% / 100) / 2) * (((SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) + 3000) / (45 + (SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) / 10000)) * (SDamage Rate / 100) * (1 + max(0, SDamage + SPvP Dmg Dealt - TDmg Taken Dec - TPvP Dmg Taken Dec) / 100) * max(1, (1 + (SCritical Damage - TCrit Dmg Res) / 100) * (1 + max(0, SFinal Damage - TFinal Dmg Taken Dec) / 100)))

Apply Pv E Shock Damage Final_Apply_PvE_ShockDamage

max(1, SFinal Pv E Damage * (1 + max(0, SFinal Shock Damage - TLightning Dmg Res - TAll Elemental Damage Resistance) / 100))

Apply Pv P Shock Damage Final_Apply_PvP_ShockDamage

max(1, SFinal Pv P Damage * (1 + max(0, SFinal Shock Damage - TLightning Dmg Res - TAll Elemental Damage Resistance) / 100))

Apply Pv E Burn Damage Final_Apply_PvE_BurnDamage

max(1, SFinal Pv E Damage * (1 + max(0, SFinal Burn Damage - TFire Dmg Res - TAll Elemental Damage Resistance) / 100))

Apply Pv P Burn Damage Final_Apply_PvP_BurnDamage

max(1, SFinal Pv P Damage * (1 + max(0, SFinal Burn Damage - TFire Dmg Res - TAll Elemental Damage Resistance) / 100))

Apply Pv E Poison Damage Final_Apply_PvE_PoisonDamage

max(1, SFinal Pv E Damage * (1 + max(0, SFinal Poison Damage - TPoison Damage Resistance - TAll Elemental Damage Resistance) / 100))

Apply Pv P Poison Damage Final_Apply_PvP_PoisonDamage

max(1, SFinal Pv P Damage * (1 + max(0, SFinal Poison Damage - TPoison Damage Resistance - TAll Elemental Damage Resistance) / 100))

Apply Pv E Bomb Damage Final_Apply_PvE_BombDamage

max(0, SFinal Pv E Damage * (SExplosion Damage / 100))

Apply Pv P Bomb Damage Final_Apply_PvP_BombDamage

max(0, SFinal Pv P Damage * (SExplosion Damage / 100))

Debuff Poison Pv P Dot Damage Final_DebuffPoison_PvP_DotDamage

max(1, SFinal Pv P Damage * (SFinal Debuff Poison / (SFinal Debuff Poison + 1.5 * TPoison Resistance) * 2))

Debuff Poison Pv E Dot Damage Final_DebuffPoison_PvE_DotDamage

max(1, SFinal Pv E Damage * (SFinal Debuff Poison / (SFinal Debuff Poison + 1.5 * TPoison Resistance) * 2))

Gold, EXP, drops and inventory 21

Per-clear gold and EXP, offline rewards, drop rate and drop interval, the boss summon requirement, dismantling yields and inventory capacity. The Leveling calculator and Farming simulator use exactly these.

Inventory Slot Final_Inventory_Slot

39 + SInventory Slots

Storage Page Final_Storage_Page

1 + SStorage Pages

Skill Slot Final_Skill_Slot

3 + SSkill Slots

Mob Gold Gain Final_Mob_Gold_Gain

(SClear Gold Reward + SMonster Gold Gain (Flat) * SSummon Boss Detail) * (1 + (SMonster Gold Gain (%) + SGold Gain %) / 100)

Boss Gold Gain Final_Boss_Gold_Gain

(SBoss Kill Gold + SBoss Gold Gain (Flat)) * (1 + (SBoss Gold Gain (%) + SGold Gain %) / 100)

Offline Gold Gain Final_Offline_Gold_Gain

(SClear Gold Reward + SOffline Gold Gain (Flat)) * (1 + SOffline Gold Gain (%) / 100)

Gold Storage Final_Gold_Storage

200000000 + SMax Gold Storage Increase

Exp Gain Final_Exp_Gain

(SClear Exp Reward + SMonster EXP Gain (Flat) * SSummon Boss Detail) * (1 + (SMonster EXP Gain (%) + SEXP Gain %) / 100)

Boss Exp Gain Final_Boss_Exp_Gain

(SBoss Kill Exp + SBoss EXP Gain (Flat)) * (1 + (SBoss EXP Gain (%) + SEXP Gain %) / 100)

Offline Exp Gain Final_Offline_Exp_Gain

(SClear Exp Reward + SOffline EXP Gain) * (1 + SOffline EXP Gain (%) / 100)

Mob Drop Cooldown Final_Mob_Drop_CoolTime

max(5, (SDrop Cooldown - SMonster Base Drop Interval Decrease) * (1 - SMonster Base Drop Interval Decrease (%) / 100))

Drop Rate Final_Drop_Rate

(SDrop Rate / 10000 + SMonster Base Drop Rate) * (1 + (SMonster Base Drop Rate (%) + SEquipment Drop Rate (%)) / 100)

Boss Drop Rate Final_Boss_Drop_Rate

(SBoss Drop Rate / 10000 + SBoss Base Drop Rate) * (1 + (SBoss Base Drop Rate (%) + SEquipment Drop Rate (%)) / 100)

Mob Kill Count Final_Mob_Kill_Cnt

max(50, SSummon Boss Detail - SBoss Summon Kill Requirement Decrease)

Gear Sell Count Final_Gear_Sell_Cnt

(SGear Sell Get Item Count + SEquipment Dismantling Currency) * (1 + SEquipment Dismantling Currency% / 100)

Accessory Sell Count Final_Accessory_Sell_Cnt

(SAccessory Sell Get Item Count + SAccessory Dismantling Currency) * (1 + SAccessory Dismantling Currency% / 100)

Jewel Sell Count Final_Jewel_Sell_Cnt

(SJewel Sell Get Item Count + SJewel Dismantling Material Gain) * (1 + SJewel Dismantling Material Gain % / 100)

Wing Sell Count Final_Wing_Sell_Cnt

(SWing Sell Get Item Count + SWing Dismantling Currency) * (1 + SWing Dismantling Currency% / 100)

Rune Sell Count Final_Rune_Sell_Cnt

(SRune Sell Get Item Count + SRune Dismantling Currency) * (1 + SRune Dismantling Currency% / 100)

Pet Sell Count Final_Pet_Sell_Cnt

(SPet Sell Get Item Count + SPet Dismantling Currency) * (1 + SPet Dismantling Currency% / 100)

Equip Limit Level Final_Equip_Limit_Level

max(1, SLimit Level - SEquipment Level Requirement Decrease)

Combat power 32

Combat power is the sum of the components below. Each converts a stat into an attack- or defense-equivalent with its own weight, so it also tells you which stats the game values most.

Combat Power Final_CP

SFinal Attack CP + SFinal Defense CP + SFinal HP CP + SFinal Attack Speed CP + SFinal Move Speed CP + SFinal Damage Plus CP + SFinal Boss Damage % Plus CP + SFinal Hit Rate CP + SFinal Evasion CP + SFinal Critical CP + SFinal Stun CP + SFinal Shock CP + SFinal Burn CP + SFinal Poison CP + SFinal Critical Resist CP + SFinal Shock Resist CP + SFinal Burn Resist CP + SFinal Poison Resist CP + SFinal Damage % Minus CP + SFinal Block Rate CP + SFinal Block Ignore CP + SFinal Recovery CP + SFinal Debuff Shock CP + SFinal Debuff Burn CP + SFinal Debuff Poison CP + SFinal Skill Cooldown % CP + SFinal Debuff Shock Resist CP + SFinal Debuff Burn Resist CP + SFinal Debuff Poison Resist CP + SFinal End Damage % Plus CP + SFinal End Damage % Minus CP

Attack CP Final_Attack_CP

max(0, (SBase Attack Power + SAttack - SAttack Power Decrease + 0.8 * SPvP Attack Power + 0.8 * SPvE Attack Power) * (1 + (SAttack% - SAttack Power % Decrease + 0.8 * SPvP Attack Power% + 0.8 * SPvE Attack Power%) / 100) * 2)

Defense CP Final_Defense_CP

max(0, (SBase Defense + SDefense - SDefense Decrease + 0.8 * SPvE Defense + 0.8 * SPvP Defense) * (1 + (SDefense% - SDefense % Decrease + 0.8 * SPvE Defense% + 0.8 * SPvP Defense%) / 100) * 1)

HP CP Final_HP_CP

max(0, 0.2 * SHP)

Attack Speed CP Final_AttackSpeed_CP

max(0, SFinal Attack CP * ((SAttack Speed - 100) / 100) * 1.5)

Move Speed CP Final_MoveSpeed_CP

max(0, SFinal Attack CP * ((SMovement Speed - 600) / 100) * 1.5)

Damage Plus CP Final_Damage_Plus_CP

SFinal Attack CP * (SDamage / 100) * 1 + SFinal Attack CP * (SPvP Dmg Dealt / 100) * 0.8 + SFinal Attack CP * (SPvE Dmg Dealt / 100) * 0.8

Boss Damage % Plus CP Final_BossDamagePer_Plus_CP

max(0, SFinal Attack CP * SBoss DMG / 100 * 0.8)

Damage % Minus CP Final_DamagePer_Minus_CP

(SFinal Defense CP + SFinal HP CP) * (SDmg Taken Dec / 100) * 1 + (SFinal Defense CP + SFinal HP CP) * (SPvP Dmg Taken Dec / 100) * 0.8 + (SFinal Defense CP + SFinal HP CP) * (SPvE Dmg Taken Dec / 100) * 0.8

End Damage % Plus CP Final_EndDamagePer_Plus_CP

SFinal Attack CP * (SFinal Damage / 100) * 2

End Damage % Minus CP Final_EndDamagePer_Minus_CP

(SFinal Defense CP + SFinal HP CP) * (SFinal Dmg Taken Dec / 100) * 2

Hit Rate CP Final_HitRate_CP

max(0, SFinal Attack CP * ((SAccuracy - 100) / 100) * 0.4)

Evasion CP Final_Evasion_CP

max(0, (SFinal Defense CP + SFinal HP CP) * ((SEvasion - 90) / 100) * 0.4)

Critical CP Final_Critical_CP

max(0, SFinal Attack CP * (SCritical Hit / 100) * 0.8 + SFinal Attack CP * (SCritical Damage / 100) * 0.4)

Critical Resist CP Final_Critical_Resist_CP

max(0, (SFinal Defense CP + SFinal HP CP) * (SCritical Resistance / 100) * 0.8 + (SFinal Defense CP + SFinal HP CP) * (SCrit Dmg Res / 100) * 0.4)

Stun CP Final_Stun_CP

max(0, SFinal Attack CP * (SStun Hit / 100) * 1)

Shock CP Final_Shock_CP

max(0, SFinal Attack CP * (SFinal Shock Rate / 100) * 0.8 + SFinal Attack CP * (SFinal Shock Damage / 100) * 0.4)

Burn CP Final_Burn_CP

max(0, SFinal Attack CP * (SFinal Burn Rate / 100) * 0.8 + SFinal Attack CP * (SFinal Burn Damage / 100) * 0.4)

Poison CP Final_Poison_CP

max(0, SFinal Attack CP * (SFinal Poison Rate / 100) * 0.8 + SFinal Attack CP * (SFinal Poison Damage / 100) * 0.4)

Shock Resist CP Final_Shock_Resist_CP

max(0, (SFinal Defense CP + SFinal HP CP) * (SLightning Resistance / 100) * 0.8 + (SFinal Defense CP + SFinal HP CP) * (SLightning Dmg Res / 100) * 0.4)

Burn Resist CP Final_Burn_Resist_CP

max(0, (SFinal Defense CP + SFinal HP CP) * (SFire Resistance / 100) * 0.8 + (SFinal Defense CP + SFinal HP CP) * (SFire Dmg Res / 100) * 0.4)

Poison Resist CP Final_Poison_Resist_CP

max(0, (SFinal Defense CP + SFinal HP CP) * (SPoison Resistance / 100) * 0.8 + (SFinal Defense CP + SFinal HP CP) * (SPoison Damage Resistance / 100) * 0.4)

Debuff Shock CP Final_DebuffShock_CP

max(0, SFinal Attack CP * (SFinal Debuff Shock / 100) * 0.8)

Debuff Burn CP Final_DebuffBurn_CP

max(0, SFinal Attack CP * (SFinal Debuff Burn / 100) * 0.8)

Debuff Poison CP Final_DebuffPoison_CP

max(0, SFinal Attack CP * (SFinal Debuff Poison / 100) * 0.8)

Debuff Shock Resist CP Final_DebuffShockResist_CP

max(0, (SFinal Defense CP + SFinal HP CP) * (SShock Resistance / 100) * 0.8)

Debuff Burn Resist CP Final_DebuffBurnResist_CP

max(0, (SFinal Defense CP + SFinal HP CP) * (SBurn Resistance / 100) * 0.8)

Debuff Poison Resist CP Final_DebuffPoisonResist_CP

max(0, (SFinal Defense CP + SFinal HP CP) * (SPoison Resistance / 100) * 0.8)

Block Rate CP Final_BlockRate_CP

max(0, (SFinal Defense CP + SFinal HP CP) * (SFinal Block Rate / 100) * 0.5)

Block Ignore CP Final_BlockIgnor_CP

max(0, SFinal Attack CP) * (SIgnore Block / 100 * 0.5)

Recovery CP Final_Recovery_CP

max(0, 100 * SNatural Recovery Amount * (1 + SNatural Recovery Amount % / 100) / SFinal Recovery Time)

Skill Cooldown % CP Final_SkillCoolTimePer_CP

SFinal Attack CP * (SSkill Cooldown % Decrease / 100) * 3

Stat vocabulary 298

Every stat identifier the client knows, with the label the game shows for it, its kind and the formulas that read it.

IDInternal nameGame labelKindUnitUsed in
100Final_MinFinal MinFinal value
101Final_AttackAttackFinal valuePvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamage
102Final_DefenseDefenseFinal valuePvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamageDebuffBurn_Defense
103Final_HPHPFinal valueApply_HealApply_Barrier_HPHP_CP
104Final_AttackSpeedAttack SpeedFinal valueDebuffShock_AttackSpeedApply_AttackSpeedAttackSpeed_CP
105Final_MoveSpeedMovement SpeedFinal valueDebuffShock_MoveSpeedMoveSpeed_CP
106Final_CriticalRateCritical HitFinal valueApply_CriticalRateCritical_CP
107Final_CriticalDamageCritical DamageFinal valuePvE_CriticalDamagePvP_CriticalDamageCritical_CP
108Final_HitRateAccuracyFinal valueApply_HitRateHitRate_CP
109Final_EvasionEvasionFinal valueApply_HitRateEvasion_CP
110Final_AttackDistanceAttack RangeFinal value
111Final_ShockRateFinal Shock RateFinal valueApply_ShockRateShock_CP
112Final_ShockDamageFinal Shock DamageFinal valueApply_PvE_ShockDamageApply_PvP_ShockDamageShock_CP
113Final_BurnRateFinal Burn RateFinal valueApply_BurnRateBurn_CP
114Final_BurnDamageFinal Burn DamageFinal valueApply_PvE_BurnDamageApply_PvP_BurnDamageBurn_CP
115Final_PoisonRateFinal Poison RateFinal valueApply_PoisonRatePoison_CP
116Final_PoisonDamageFinal Poison DamageFinal valueApply_PvE_PoisonDamageApply_PvP_PoisonDamagePoison_CP
117Final_StunRateFinal Stun RateFinal valueApply_StunRate
118Final_StunTimeFinal Stun TimeFinal valueApply_StunTime
119Final_Heal_AmountFinal Heal AmountFinal valueApply_Heal
120Final_SkillCoolTimeFinal Skill CooldownFinal value
121Final_BlockRateFinal Block RateFinal valueApply_BlockRateBlockRate_CP
122Final_RecoveryTimeFinal Recovery TimeFinal valueRecovery_CP
123Final_RecoveryAmountFinal Recovery AmountFinal value
124Final_Inventory_SlotFinal Inventory SlotFinal value
125Final_Storage_PageFinal Storage PageFinal value
126Final_Skill_SlotFinal Skill SlotFinal value
127Final_Mob_Gold_GainFinal Mob Gold GainFinal value
128Final_Boss_Gold_GainFinal Boss Gold GainFinal value
129Final_Offline_Gold_GainFinal Offline Gold GainFinal value
130Final_Exp_GainFinal Exp GainFinal value
131Final_Boss_Exp_GainFinal Boss Exp GainFinal value
132Final_Offline_Exp_GainFinal Offline Exp GainFinal value
133Final_Mob_Drop_CoolTimeFinal Mob Drop CooldownFinal value
134Final_Drop_RateFinal Drop RateFinal value
135Final_Boss_Drop_RateFinal Boss Drop RateFinal value
136Final_Mob_Kill_CntFinal Mob Kill CountFinal value
137Final_Gear_Sell_CntFinal Gear Sell CountFinal value
138Final_Accessory_Sell_CntFinal Accessory Sell CountFinal value
139Final_Wing_Sell_CntFinal Wing Sell CountFinal value
140Final_Rune_Sell_CntFinal Rune Sell CountFinal value
141Final_Pet_Sell_CntFinal Pet Sell CountFinal value
142Final_PvE_DamageFinal Pv E DamageFinal valueApply_PvE_ShockDamageApply_PvE_BurnDamageApply_PvE_PoisonDamageApply_PvE_BombDamageDebuffPoison_PvE_DotDamage
143Final_PvP_DamageFinal Pv P DamageFinal valueApply_PvP_ShockDamageApply_PvP_BurnDamageApply_PvP_PoisonDamageApply_PvP_BombDamageDebuffPoison_PvP_DotDamage
144Final_PvE_CriticalDamageFinal Pv E Critical DamageFinal value
145Final_PvP_CriticalDamageFinal Pv P Critical DamageFinal value
146Final_Apply_PvE_ShockDamageFinal Apply Pv E Shock DamageFinal value
147Final_Apply_PvP_ShockDamageFinal Apply Pv P Shock DamageFinal value
148Final_Apply_PvE_BurnDamageFinal Apply Pv E Burn DamageFinal value
149Final_Apply_PvP_BurnDamageFinal Apply Pv P Burn DamageFinal value
150Final_Apply_PvE_PoisonDamageFinal Apply Pv E Poison DamageFinal value
151Final_Apply_PvP_PoisonDamageFinal Apply Pv P Poison DamageFinal value
152Final_Apply_PvE_BombDamageFinal Apply Pv E Bomb DamageFinal value
153Final_Apply_PvP_BombDamageFinal Apply Pv P Bomb DamageFinal value
154Final_Apply_CriticalRateFinal Apply Critical RateFinal value
155Final_Apply_HitRateFinal Apply Hit RateFinal value
156Final_Apply_AttackSpeedFinal Apply Attack SpeedFinal value
157Final_Apply_HealFinal Apply HealFinal value
158Final_Apply_Barrier_HPFinal Apply Barrier HPFinal value
159Final_Apply_StunRateFinal Apply Stun RateFinal value
160Final_Apply_StunTimeFinal Apply Stun TimeFinal value
161Final_Apply_ShockRateFinal Apply Shock RateFinal value
162Final_Apply_BurnRateFinal Apply Burn RateFinal value
163Final_Apply_PoisonRateFinal Apply Poison RateFinal value
164Final_Apply_BlockRateFinal Apply Block RateFinal value
165Final_CPCombat PowerFinal value
166Final_Attack_CPFinal Attack CPFinal valueCPAttackSpeed_CPMoveSpeed_CPDamage_Plus_CPBossDamagePer_Plus_CPEndDamagePer_Plus_CPHitRate_CPCritical_CPStun_CPShock_CPBurn_CPPoison_CPDebuffShock_CPDebuffBurn_CPDebuffPoison_CPBlockIgnor_CPSkillCoolTimePer_CP
167Final_Defense_CPFinal Defense CPFinal valueCPDamagePer_Minus_CPEndDamagePer_Minus_CPEvasion_CPCritical_Resist_CPShock_Resist_CPBurn_Resist_CPPoison_Resist_CPDebuffShockResist_CPDebuffBurnResist_CPDebuffPoisonResist_CPBlockRate_CP
168Final_HP_CPFinal HP CPFinal valueCPDamagePer_Minus_CPEndDamagePer_Minus_CPEvasion_CPCritical_Resist_CPShock_Resist_CPBurn_Resist_CPPoison_Resist_CPDebuffShockResist_CPDebuffBurnResist_CPDebuffPoisonResist_CPBlockRate_CP
169Final_AttackSpeed_CPFinal Attack Speed CPFinal valueCP
170Final_MoveSpeed_CPFinal Move Speed CPFinal valueCP
171Final_Damage_Plus_CPFinal Damage Plus CPFinal valueCP
172Final_BossDamagePer_Plus_CPFinal Boss Damage % Plus CPFinal valueCP
173Final_HitRate_CPFinal Hit Rate CPFinal valueCP
174Final_Evasion_CPFinal Evasion CPFinal valueCP
175Final_Critical_CPFinal Critical CPFinal valueCP
176Final_Stun_CPFinal Stun CPFinal valueCP
177Final_Shock_CPFinal Shock CPFinal valueCP
178Final_Burn_CPFinal Burn CPFinal valueCP
179Final_Poison_CPFinal Poison CPFinal valueCP
180Final_Critical_Resist_CPFinal Critical Resist CPFinal valueCP
181Final_Shock_Resist_CPFinal Shock Resist CPFinal valueCP
182Final_Burn_Resist_CPFinal Burn Resist CPFinal valueCP
183Final_Poison_Resist_CPFinal Poison Resist CPFinal valueCP
184Final_DamagePer_Minus_CPFinal Damage % Minus CPFinal valueCP
185Final_BlockRate_CPFinal Block Rate CPFinal valueCP
186Final_BlockIgnor_CPFinal Block Ignore CPFinal valueCP
187Final_Recovery_CPFinal Recovery CPFinal valueCP
188Final_Equip_Limit_LevelFinal Equip Limit LevelFinal value
189Final_DebuffShockFinal Debuff ShockFinal valueApply_DebuffShockDebuffShock_CP
190Final_DebuffPoisonFinal Debuff PoisonFinal valueDebuffPoison_PvP_DotDamageDebuffPoison_PvE_DotDamageDebuffPoison_CP
191Final_DebuffBurnFinal Debuff BurnFinal valueApply_DebuffBurnDebuffBurn_CP
192Final_Apply_DebuffShockFinal Apply Debuff ShockFinal valueDebuffShock_AttackSpeedDebuffShock_MoveSpeed
193Final_DebuffShock_AttackSpeedFinal Debuff Shock Attack SpeedFinal value
194Final_DebuffShock_MoveSpeedFinal Debuff Shock Move SpeedFinal value
195Final_DebuffShock_TimeFinal Debuff Shock TimeFinal value
196Final_DebuffPoison_PvP_DotDamageFinal Debuff Poison Pv P Dot DamageFinal value
197Final_DebuffPoison_PvE_DotDamageFinal Debuff Poison Pv E Dot DamageFinal value
198Final_DebuffPoison_TimeFinal Debuff Poison TimeFinal value
199Final_DebuffPoison_Dot_TimeFinal Debuff Poison Dot TimeFinal value
200Final_Apply_DebuffBurnFinal Apply Debuff BurnFinal valueDebuffBurn_Defense
201Final_DebuffBurn_DefenseFinal Debuff Burn DefenseFinal value
202Final_DebuffBurn_TimeFinal Debuff Burn TimeFinal value
203Final_Gold_StorageFinal Gold StorageFinal value
204Final_DebuffShock_CPFinal Debuff Shock CPFinal valueCP
205Final_DebuffBurn_CPFinal Debuff Burn CPFinal valueCP
206Final_DebuffPoison_CPFinal Debuff Poison CPFinal valueCP
207Final_SkillCoolTimePer_CPFinal Skill Cooldown % CPFinal valueCP
208Final_DebuffShockResist_CPFinal Debuff Shock Resist CPFinal valueCP
209Final_DebuffBurnResist_CPFinal Debuff Burn Resist CPFinal valueCP
210Final_DebuffPoisonResist_CPFinal Debuff Poison Resist CPFinal valueCP
211Final_Jewel_Sell_CntFinal Jewel Sell CountFinal value
212Final_EndDamagePer_Plus_CPFinal End Damage % Plus CPFinal valueCP
213Final_EndDamagePer_Minus_CPFinal End Damage % Minus CPFinal valueCP
900Final_MaxFinal MaxFinal value
1001Attack_PlusAttackModifierAttackAttack_CP
1002Attack_MinusAttack Power DecreaseModifierAttackAttack_CP
1003AttackPer_PlusAttack%Modifier%AttackAttack_CP
1004AttackPer_MinusAttack Power % DecreaseModifier%AttackAttack_CP
1005Defense_PlusDefenseModifierDefenseDefense_CP
1006Defense_MinusDefense DecreaseModifierDefenseDefense_CP
1007DefensePer_PlusDefense%Modifier%DefenseDefense_CP
1008DefensePer_MinusDefense % DecreaseModifier%DefenseDefense_CP
1009HP_PlusHPModifierHP
1010HP_MinusHP DecreaseModifierHP
1011HPPer_PlusHP%Modifier%HP
1012HPPer_MinusHP % DecreaseModifier%HP
1013AttackSpeedPer_PlusAttack SpeedModifier%AttackSpeed
1014AttackSpeedPer_MinusAttack Speed DecreaseModifier%AttackSpeed
1015MoveSpeedPer_PlusMovement SpeedModifier%MoveSpeed
1016MoveSpeedPer_MinusMovement Speed DecreaseModifier%MoveSpeed
1017CriticalRate_PlusCritical HitModifierCriticalRate
1018CriticalRate_MinusCritical Hit ReductionModifierCriticalRate
1019CriticalDamage_PlusCritical DamageModifier%CriticalDamage
1020CriticalDamage_MinusCritical Damage DecreaseModifier%CriticalDamage
1021HitRate_PlusAccuracyModifierHitRate
1022HitRate_MinusAccuracy DecreaseModifierHitRate
1023Evasion_PlusEvasionModifierEvasion
1024Evasion_MinusEvasion DecreaseModifierEvasion
1025AttackDistance_PlusAttack RangeModifierAttackDistance
1026AttackDistance_MinusAttack Range DecreaseModifierAttackDistance
1027AttackDistancePer_PlusAttack Range%Modifier%AttackDistance
1028AttackDistancePer_MinusAttack Range DecreaseModifier%AttackDistance
1029ShockLightningModifier%
1030ShockRate_PlusLightning HitModifierShockRate
1031ShockRate_MinusLightning Hit ReductionModifierShockRate
1032ShockDamage_PlusLightning DamageModifier%ShockDamage
1033ShockDamage_MinusLightning Damage DecreaseModifier%ShockDamage
1034BurnFireModifier%
1035BurnRate_PlusFire HitModifierBurnRate
1036BurnRate_MinusFire Hit ReductionModifierBurnRate
1037BurnDamage_PlusFire DamageModifier%BurnDamage
1038BurnDamage_MinusFire Damage DecreaseModifier%BurnDamage
1039PoisonPoisonModifier%
1040PoisonRate_PlusPoison HitModifierPoisonRate
1041PoisonRate_MinusPoison Hit ReductionModifierPoisonRate
1042PoisonDamage_PlusPoison DamageModifier%PoisonDamage
1043PoisonDamage_MinusPoison Damage DecreaseModifier%PoisonDamage
1044StunStunModifier%
1045StunRate_PlusStun HitModifier%StunRateStun_CP
1046StunRate_MinusStun Chance DecreaseModifier%StunRate
1047StunTimePer_PlusStun DurationModifier%StunTime
1048StunTimePer_MinusStun Duration DecreaseModifier%StunTime
1049HealHealModifier%
1050Heal_Amount_PlusHeal AmountModifier%Heal_Amount
1051Heal_Amount_MinusHealing Amount DecreaseModifier%Heal_Amount
1052BarrierShieldModifier%
1053PvE_Attack_PlusPvE Attack PowerModifierPvE_DamagePvE_CriticalDamageAttack_CP
1054PvE_AttackPer_PlusPvE Attack Power%Modifier%PvE_DamagePvE_CriticalDamageAttack_CP
1055PvE_Defense_PlusPvE DefenseModifierPvE_DamagePvE_CriticalDamageDefense_CP
1056PvE_DefensePer_PlusPvE Defense%Modifier%PvE_DamagePvE_CriticalDamageDefense_CP
1057BossDamagePer_PlusBoss DMGModifier%PvE_DamagePvE_CriticalDamageBossDamagePer_Plus_CP
1058DamagePer_PlusDamageModifier%PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamageDamage_Plus_CP
1059DamagePer_MinusDmg Taken DecModifier%PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamageDamagePer_Minus_CP
1060PvE_DamagePer_PlusPvE Dmg DealtModifier%PvE_DamagePvE_CriticalDamageDamage_Plus_CP
1061PvE_DamagePer_MinusPvE Dmg Taken DecModifier%PvE_DamagePvE_CriticalDamageDamagePer_Minus_CP
1062PvP_DamagePer_PlusPvP Dmg DealtModifier%PvP_DamagePvP_CriticalDamageDamage_Plus_CP
1063PvP_DamagePer_MinusPvP Dmg Taken DecModifier%PvP_DamagePvP_CriticalDamageDamagePer_Minus_CP
1064PvP_Attack_PlusPvP Attack PowerModifierPvP_DamagePvP_CriticalDamageAttack_CP
1065PvP_AttackPer_PlusPvP Attack Power%Modifier%PvP_DamagePvP_CriticalDamageAttack_CP
1066PvP_Defense_PlusPvP DefenseModifierPvP_DamagePvP_CriticalDamageDefense_CP
1067PvP_DefensePer_PlusPvP Defense%Modifier%PvP_DamagePvP_CriticalDamageDefense_CP
1068CriticalDamage_ResistCrit Dmg ResModifier%PvE_CriticalDamagePvP_CriticalDamageCritical_Resist_CP
1069ShockDamage_ResistLightning Dmg ResModifier%Apply_PvE_ShockDamageApply_PvP_ShockDamageShock_Resist_CP
1070BurnDamage_ResistFire Dmg ResModifier%Apply_PvE_BurnDamageApply_PvP_BurnDamageBurn_Resist_CP
1071PoisonDamage_ResistPoison Damage ResistanceModifier%Apply_PvE_PoisonDamageApply_PvP_PoisonDamagePoison_Resist_CP
1072AttributeDamage_ResistAll Elemental Damage ResistanceModifier%Apply_PvE_ShockDamageApply_PvP_ShockDamageApply_PvE_BurnDamageApply_PvP_BurnDamageApply_PvE_PoisonDamageApply_PvP_PoisonDamage
1073BombDamageExplosion DamageModifier%Apply_PvE_BombDamageApply_PvP_BombDamage
1074CriticalRate_ResistCritical ResistanceModifierApply_CriticalRateCritical_Resist_CP
1075Stun_ResistStun ResistanceModifier%Apply_StunRate
1076StunTime_ResistStun Duration DecreaseModifier%Apply_StunTime
1077ShockRate_ResistLightning ResistanceModifierApply_ShockRateShock_Resist_CP
1078BurnRate_ResistFire ResistanceModifierApply_BurnRateBurn_Resist_CP
1079PoisonRate_ResistPoison ResistanceModifierApply_PoisonRatePoison_Resist_CP
1080AttributeRate_ResistAll Elemental ResistanceModifierApply_ShockRateApply_BurnRateApply_PoisonRate
1081SkillCoolTimePer_PlusSkill Cooldown % IncreaseModifier%SkillCoolTime
1082SkillCoolTimePer_MinusSkill Cooldown % DecreaseModifier%SkillCoolTimeSkillCoolTimePer_CP
1083SkillCoolTimeInstant_PlusSkill Cooldown IncreaseModifier
1084SkillCoolTimeInstant_MinusSkill Cooldown DecreaseModifier
1085InvincibleInvincibilityModifier
1086Instant_DeathInstant DeathModifier
1087Reflect_DamageDamage ReflectionModifier%
1088ReviveReviveModifier%
1089NowHpPerDecreaseCurrent HP ConsumptionModifier%
1090BlockRate_PlusBlockModifierBlockRate
1091BlockRate_MinusBlock ReductionModifierBlockRate
1092Block_IgnorIgnore BlockModifierApply_BlockRateBlockIgnor_CP
1093RecoveryTime_MinusNatural Recovery Interval DecreaseModifierRecoveryTime
1094RecoveryTimePer_MinusNatural Recovery Interval % DecreaseModifier%RecoveryTime
1095RecoveryAmount_PlusNatural Recovery AmountModifierRecoveryAmountRecovery_CP
1096RecoveryAmountPer_PlusNatural Recovery Amount %Modifier%RecoveryAmountRecovery_CP
1097DebuffShock_PlusShockModifierDebuffShock
1098DebuffPoison_PlusPoisonModifierDebuffPoison
1099DebuffBurn_PlusBurnModifierDebuffBurn
1100DebuffShock_MinusShock Debuff ReductionModifierDebuffShock
1101DebuffPoison_MinusPoison Debuff ReductionModifierDebuffPoison
1102DebuffBurn_MinusBurn Debuff ReductionModifierDebuffBurn
1103DebuffShock_ResistShock ResistanceModifierApply_DebuffShockDebuffShockResist_CP
1104DebuffPoison_ResistPoison ResistanceModifierDebuffPoison_PvP_DotDamageDebuffPoison_PvE_DotDamageDebuffPoisonResist_CP
1105DebuffBurn_ResistBurn ResistanceModifierApply_DebuffBurnDebuffBurnResist_CP
1106Inventory_PlusInventory SlotsModifierInventory_Slot
1107Storage_PlusStorage PagesModifierStorage_Page
1108SkillSlot_PlusSkill SlotsModifierSkill_Slot
1109MobGoldGain_PlusMonster Gold Gain (Flat)ModifierMob_Gold_Gain
1110MobGoldGainPer_PlusMonster Gold Gain (%)Modifier%Mob_Gold_Gain
1111BossGoldGain_PlusBoss Gold Gain (Flat)ModifierBoss_Gold_Gain
1112BossGoldGainPer_PlusBoss Gold Gain (%)Modifier%Boss_Gold_Gain
1113AllGoldGainPer_PlusGold Gain %Modifier%Mob_Gold_GainBoss_Gold_Gain
1114OfflineGoldGain_PlusOffline Gold Gain (Flat)ModifierOffline_Gold_Gain
1115OfflineGoldGainPer_PlusOffline Gold Gain (%)Modifier%Offline_Gold_Gain
1116GoldStorage_PlusMax Gold Storage IncreaseModifierGold_Storage
1117MobExpGain_PlusMonster EXP Gain (Flat)ModifierExp_Gain
1118MobExpGainPer_PlusMonster EXP Gain (%)Modifier%Exp_Gain
1119BossExpGain_PlusBoss EXP Gain (Flat)ModifierBoss_Exp_Gain
1120BossExpGainPer_PlusBoss EXP Gain (%)Modifier%Boss_Exp_Gain
1121AllExpGainPer_PlusEXP Gain %Modifier%Exp_GainBoss_Exp_Gain
1122OfflineExpGain_PlusOffline EXP GainModifierOffline_Exp_Gain
1123OfflineExpGainPer_PlusOffline EXP Gain (%)Modifier%Offline_Exp_Gain
1124DropCoolTime_MinusMonster Base Drop Interval DecreaseModifierMob_Drop_CoolTime
1125DropCoolTimePer_MinusMonster Base Drop Interval Decrease (%)Modifier%Mob_Drop_CoolTime
1126DropRate_PlusMonster Base Drop RateModifierDrop_Rate
1127DropRatePer_PlusMonster Base Drop Rate (%)Modifier%Drop_Rate
1128BossDropRate_PlusBoss Base Drop RateModifierBoss_Drop_Rate
1129BossDropRatePer_PlusBoss Base Drop Rate (%)Modifier%Boss_Drop_Rate
1130AllDropRatePer_PlusEquipment Drop Rate (%)Modifier%Drop_RateBoss_Drop_Rate
1131MobKillCnt_MinusBoss Summon Kill Requirement DecreaseModifierMob_Kill_Cnt
1132Gear_SellCnt_PlusEquipment Dismantling CurrencyModifierGear_Sell_Cnt
1133Gear_SellCntPer_PlusEquipment Dismantling Currency%Modifier%Gear_Sell_Cnt
1134Accessory_SellCnt_PlusAccessory Dismantling CurrencyModifierAccessory_Sell_Cnt
1135Accessory_SellCntPer_PlusAccessory Dismantling Currency%Modifier%Accessory_Sell_Cnt
1136Jewel_SellCnt_PlusJewel Dismantling Material GainModifierJewel_Sell_Cnt
1137Jewel_SellCntPer_PlusJewel Dismantling Material Gain %Modifier%Jewel_Sell_Cnt
1138Wing_SellCnt_PlusWing Dismantling CurrencyModifierWing_Sell_Cnt
1139Wing_SellCntPer_PlusWing Dismantling Currency%Modifier%Wing_Sell_Cnt
1140Rune_SellCnt_PlusRune Dismantling CurrencyModifierRune_Sell_Cnt
1141Rune_SellCntPer_PlusRune Dismantling Currency%Modifier%Rune_Sell_Cnt
1142Pet_SellCnt_PlusPet Dismantling CurrencyModifierPet_Sell_Cnt
1143Pet_SellCntPer_PlusPet Dismantling Currency%Modifier%Pet_Sell_Cnt
1144LimitLevel_MinusEquipment Level Requirement DecreaseModifierEquip_Limit_Level
1145LimitLevel_TryCntLimit Level Try CountModifier
1146EndDamagePer_PlusFinal DamageModifier%PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamageEndDamagePer_Plus_CP
1147EndDamagePer_MinusFinal Dmg Taken DecModifier%PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamageEndDamagePer_Minus_CP
1999Buffed_MaxBuffed MaxModifier
3001BaseAttackBase Attack PowerBase valueAttackAttack_CP
3002BaseDefenseBase DefenseBase valueDefenseDefense_CP
3003BaseHPBase HPBase valueHP
3004BaseAttackSpeedAttack SpeedBase valueAttackSpeed
3005BaseMoveSpeedMovement SpeedBase valueMoveSpeed
3006BaseCriticalRateCritical HitBase valueCriticalRate
3007BaseCriticalDamageCritical DamageBase value%CriticalDamage
3008BaseHitRateAccuracyBase valueHitRate
3009BaseEvasionEvasionBase valueEvasion
3010BaseAttackDistanceAttack RangeBase valueAttackDistance
3011BaseStunRateStunBase value%StunRate
3012BaseShockRateBase Shock RateBase valueShockRate
3013BaseBurnRateBase Burn RateBase valueBurnRate
3014BasePoisonRateBase Poison RateBase valuePoisonRate
3015BaseStunTimeBase Stun TimeBase valueStunTime
3016SkillCoolTimeSkill CooldownBase valueSkillCoolTime
3017ClearGoldRewardClear Gold RewardBase valueMob_Gold_GainOffline_Gold_Gain
3018BossKillGoldBoss Kill GoldBase valueBoss_Gold_Gain
3019ClearExpRewardClear Exp RewardBase valueExp_GainOffline_Exp_Gain
3020BossKillExpBoss Kill ExpBase valueBoss_Exp_Gain
3021DropCoolTimeDrop CooldownBase valueMob_Drop_CoolTime
3022DropRateDrop RateBase valueDrop_Rate
3023BossDropRateBoss Drop RateBase valueBoss_Drop_Rate
3024SummonBossDetailSummon Boss DetailBase valueMob_Gold_GainExp_GainMob_Kill_Cnt
3025Gear_SellGetItemCntGear Sell Get Item CountBase valueGear_Sell_Cnt
3026Accessory_SellGetItemCntAccessory Sell Get Item CountBase valueAccessory_Sell_Cnt
3027Wing_SellGetItemCntWing Sell Get Item CountBase valueWing_Sell_Cnt
3028Rune_SellGetItemCntRune Sell Get Item CountBase valueRune_Sell_Cnt
3029Pet_SellGetItemCntPet Sell Get Item CountBase valuePet_Sell_Cnt
3030DamageRateDamage RateBase value%PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamage
3031BaseHealHealing AmountBase valueApply_Heal
3032BaseBarrierHPShield AmountBase valueApply_Barrier_HP
3033LimitLevelLimit LevelBase valueEquip_Limit_Level
3034BaseRecoveryAmountBase Recovery AmountBase valueRecoveryAmount
3035Jewel_SellGetItemCntJewel Sell Get Item CountBase valueJewel_Sell_Cnt