Attack Final_Attack
max(1, (SBase Attack Power + SAttack - SAttack Power Decrease) * max(0.6, 1 + (SAttack% - SAttack Power % Decrease) / 100))
The 113 formulas War of Genesis: Idle Loot uses for final stats, hit and critical chance, PvE and PvP damage, status effects, gold, EXP, drops and combat power, read from the game client, plus its 298-entry stat vocabulary.
113
The game client computes every derived number with one function per stat. These are those functions, transcribed one to one: base values from the hero, monster or level tables, modifiers summed from equipment, skills, companions, training and relics, and the final values used in combat. Variable names are the game's own labels where it has one; internal names are shown otherwise.
S the acting unit (you, or the monster attacking you) · T the target · BT the target when it is a boss · max(a, b) / min(a, b) clamp to the larger / smaller value
Base value plus flat modifiers, then percent modifiers. Attack, Defense and HP can never fall below 60% of their base through negative percentages; Attack Speed and Movement Speed carry a fixed floor of 60 and 300.
Final_Attackmax(1, (SBase Attack Power + SAttack - SAttack Power Decrease) * max(0.6, 1 + (SAttack% - SAttack Power % Decrease) / 100))
Final_Defensemax(1, (SBase Defense + SDefense - SDefense Decrease) * max(0.6, 1 + (SDefense% - SDefense % Decrease) / 100))
Final_HPmax(1, (SBase HP + SHP - SHP Decrease) * max(0.6, 1 + (SHP% - SHP % Decrease) / 100))
Final_AttackSpeed60 + max(1, SAttack Speed * (1 + (SAttack Speed - SAttack Speed Decrease) / 100))
Final_MoveSpeed300 + max(1, SMovement Speed * (1 + (SMovement Speed - SMovement Speed Decrease) / 100))
Final_CriticalRatemax(0, SCritical Hit + SCritical Hit - SCritical Hit Reduction)
Final_HitRatemax(0.1, SAccuracy + SAccuracy - SAccuracy Decrease)
Final_Evasionmax(0, SEvasion + SEvasion - SEvasion Decrease)
Final_AttackDistancemax(1, SAttack Range * (1 + (SAttack Range% - SAttack Range Decrease) / 100) + SAttack Range - SAttack Range Decrease)
Final_ShockRatemax(0, SBase Shock Rate + SLightning Hit - SLightning Hit Reduction)
Final_BurnRatemax(0, SBase Burn Rate + SFire Hit - SFire Hit Reduction)
Final_PoisonRatemax(0, SBase Poison Rate + SPoison Hit - SPoison Hit Reduction)
Final_StunRatemax(0, SStun + SStun Hit - SStun Chance Decrease)
Final_StunTimemax(0.1, SBase Stun Time * (1 + (SStun Duration - SStun Duration Decrease) / 100))
Final_Heal_Amountmax(1, SHeal Amount - SHealing Amount Decrease)
Final_SkillCoolTimemax(0.1, SSkill Cooldown * (1 - min(50, SSkill Cooldown % Decrease - SSkill Cooldown % Increase) / 100))
Final_BlockRatemax(0, SBlock - SBlock Reduction)
Final_RecoveryTime2 + max(0, (8 - SNatural Recovery Interval Decrease) / ((100 + SNatural Recovery Interval % Decrease) / 100))
Final_RecoveryAmountmax(0, (SBase Recovery Amount + SNatural Recovery Amount) * (1 + SNatural Recovery Amount % / 100))
Final_DebuffShockmax(0, SShock - SShock Debuff Reduction)
Final_DebuffPoisonmax(0, SPoison - SPoison Debuff Reduction)
Final_DebuffBurnmax(0, SBurn - SBurn Debuff Reduction)
How a rate becomes an actual chance in combat. Most use a saturating ratio against the target's resistance, so stacking a rate has diminishing returns once the target resists it.
Final_Apply_DebuffShockmax(0, SFinal Debuff Shock / (SFinal Debuff Shock + 1.5 * TShock Resistance) * max(50, SFinal Debuff Shock / 2.5))
Final_DebuffShock_AttackSpeedmax(1, SAttack Speed * (1 - SFinal Apply Debuff Shock / 100))
Final_DebuffShock_MoveSpeedmax(1, SMovement Speed * (1 - SFinal Apply Debuff Shock / 100))
Final_DebuffShock_Time2
Final_DebuffPoison_Time4
Final_DebuffPoison_Dot_Time1
Final_Apply_DebuffBurnmax(0, SFinal Debuff Burn / (SFinal Debuff Burn + 1.5 * TBurn Resistance) * max(50, SFinal Debuff Burn / 3))
Final_DebuffBurn_Defensemax(1, SDefense * (1 - SFinal Apply Debuff Burn / 100))
Final_DebuffBurn_Time2
Final_Apply_CriticalRatemax(0, SCritical Hit / (SCritical Hit + 5 * TCritical Resistance + 100) * 100)
Final_Apply_HitRatemax(0, SAccuracy / (SAccuracy / 5 + TEvasion) * 100)
Final_Apply_AttackSpeed1 / (SAttack Speed / 100)
Final_Apply_Healmax(0, SHP * ((SHealing Amount + SFinal Heal Amount) / 100))
Final_Apply_Barrier_HPmax(1, SHP * (SShield Amount / 100))
Final_Apply_StunRatemax(0, SFinal Stun Rate - TStun Resistance)
Final_Apply_StunTimemax(0, SFinal Stun Time * (1 - TStun Duration Decrease / 100))
Final_Apply_ShockRatemax(0, SFinal Shock Rate / (SFinal Shock Rate + 5 * TLightning Resistance + 5 * TAll Elemental Resistance + 100) * 100)
Final_Apply_BurnRatemax(0, SFinal Burn Rate / (SFinal Burn Rate + 5 * TFire Resistance + 5 * TAll Elemental Resistance + 100) * 100)
Final_Apply_PoisonRatemax(0, SFinal Poison Rate / (SFinal Poison Rate + 5 * TPoison Resistance + 5 * TAll Elemental Resistance + 100) * 100)
Final_Apply_BlockRatemax(0, SFinal Block Rate / (SFinal Block Rate + 2 * TIgnore Block) * 50)
The core hit: attack squared against defense, scaled by the skill's damage rate and the damage bonuses of both sides. PvP adds a flat 3000 to attack before the ratio. Critical, elemental, bomb and damage-over-time variants build on the base hit.
Final_CriticalDamagemax(100, 150 + SCritical Damage + SCritical Damage - SCritical Damage Decrease)
Final_ShockDamagemax(100, SLightning Damage - SLightning Damage Decrease)
Final_BurnDamagemax(100, SFire Damage - SFire Damage Decrease)
Final_PoisonDamagemax(100, SPoison Damage - SPoison Damage Decrease)
Final_PvE_Damagemax(1, (SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / ((TDefense + TPvE Defense) * (1 + TPvE Defense% / 100) / 2) * ((SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / (45 + (SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / 10000)) * (SDamage Rate / 100) * (1 + max(0, SDamage + SPvE Dmg Dealt + BTBoss DMG - TDmg Taken Dec - TPvE Dmg Taken Dec) / 100) * (1 + max(0, SFinal Damage - TFinal Dmg Taken Dec) / 100))
Final_PvP_Damagemax(1, ((SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) + 3000) / ((TDefense + TPvP Defense) * (1 + TPvP Defense% / 100) / 2) * (((SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) + 3000) / (45 + (SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) / 10000)) * (SDamage Rate / 100) * (1 + max(0, SDamage + SPvP Dmg Dealt - TDmg Taken Dec - TPvP Dmg Taken Dec) / 100) * (1 + max(0, SFinal Damage - TFinal Dmg Taken Dec) / 100))
Final_PvE_CriticalDamagemax(1, (SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / ((TDefense + TPvE Defense) * (1 + TPvE Defense% / 100) / 2) * ((SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / (45 + (SAttack + SPvE Attack Power) * (1 + SPvE Attack Power% / 100) / 10000)) * (SDamage Rate / 100) * (1 + max(0, SDamage + SPvE Dmg Dealt + BTBoss DMG - TDmg Taken Dec - TPvE Dmg Taken Dec) / 100) * max(1, (1 + (SCritical Damage - TCrit Dmg Res) / 100) * (1 + max(0, SFinal Damage - TFinal Dmg Taken Dec) / 100)))
Final_PvP_CriticalDamagemax(1, ((SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) + 3000) / ((TDefense + TPvP Defense) * (1 + TPvP Defense% / 100) / 2) * (((SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) + 3000) / (45 + (SAttack + SPvP Attack Power) * (1 + SPvP Attack Power% / 100) / 10000)) * (SDamage Rate / 100) * (1 + max(0, SDamage + SPvP Dmg Dealt - TDmg Taken Dec - TPvP Dmg Taken Dec) / 100) * max(1, (1 + (SCritical Damage - TCrit Dmg Res) / 100) * (1 + max(0, SFinal Damage - TFinal Dmg Taken Dec) / 100)))
Final_Apply_PvE_ShockDamagemax(1, SFinal Pv E Damage * (1 + max(0, SFinal Shock Damage - TLightning Dmg Res - TAll Elemental Damage Resistance) / 100))
Final_Apply_PvP_ShockDamagemax(1, SFinal Pv P Damage * (1 + max(0, SFinal Shock Damage - TLightning Dmg Res - TAll Elemental Damage Resistance) / 100))
Final_Apply_PvE_BurnDamagemax(1, SFinal Pv E Damage * (1 + max(0, SFinal Burn Damage - TFire Dmg Res - TAll Elemental Damage Resistance) / 100))
Final_Apply_PvP_BurnDamagemax(1, SFinal Pv P Damage * (1 + max(0, SFinal Burn Damage - TFire Dmg Res - TAll Elemental Damage Resistance) / 100))
Final_Apply_PvE_PoisonDamagemax(1, SFinal Pv E Damage * (1 + max(0, SFinal Poison Damage - TPoison Damage Resistance - TAll Elemental Damage Resistance) / 100))
Final_Apply_PvP_PoisonDamagemax(1, SFinal Pv P Damage * (1 + max(0, SFinal Poison Damage - TPoison Damage Resistance - TAll Elemental Damage Resistance) / 100))
Final_Apply_PvE_BombDamagemax(0, SFinal Pv E Damage * (SExplosion Damage / 100))
Final_Apply_PvP_BombDamagemax(0, SFinal Pv P Damage * (SExplosion Damage / 100))
Final_DebuffPoison_PvP_DotDamagemax(1, SFinal Pv P Damage * (SFinal Debuff Poison / (SFinal Debuff Poison + 1.5 * TPoison Resistance) * 2))
Final_DebuffPoison_PvE_DotDamagemax(1, SFinal Pv E Damage * (SFinal Debuff Poison / (SFinal Debuff Poison + 1.5 * TPoison Resistance) * 2))
Per-clear gold and EXP, offline rewards, drop rate and drop interval, the boss summon requirement, dismantling yields and inventory capacity. The Leveling calculator and Farming simulator use exactly these.
Final_Inventory_Slot39 + SInventory Slots
Final_Storage_Page1 + SStorage Pages
Final_Skill_Slot3 + SSkill Slots
Final_Mob_Gold_Gain(SClear Gold Reward + SMonster Gold Gain (Flat) * SSummon Boss Detail) * (1 + (SMonster Gold Gain (%) + SGold Gain %) / 100)
Final_Boss_Gold_Gain(SBoss Kill Gold + SBoss Gold Gain (Flat)) * (1 + (SBoss Gold Gain (%) + SGold Gain %) / 100)
Final_Offline_Gold_Gain(SClear Gold Reward + SOffline Gold Gain (Flat)) * (1 + SOffline Gold Gain (%) / 100)
Final_Gold_Storage200000000 + SMax Gold Storage Increase
Final_Exp_Gain(SClear Exp Reward + SMonster EXP Gain (Flat) * SSummon Boss Detail) * (1 + (SMonster EXP Gain (%) + SEXP Gain %) / 100)
Final_Boss_Exp_Gain(SBoss Kill Exp + SBoss EXP Gain (Flat)) * (1 + (SBoss EXP Gain (%) + SEXP Gain %) / 100)
Final_Offline_Exp_Gain(SClear Exp Reward + SOffline EXP Gain) * (1 + SOffline EXP Gain (%) / 100)
Final_Mob_Drop_CoolTimemax(5, (SDrop Cooldown - SMonster Base Drop Interval Decrease) * (1 - SMonster Base Drop Interval Decrease (%) / 100))
Final_Drop_Rate(SDrop Rate / 10000 + SMonster Base Drop Rate) * (1 + (SMonster Base Drop Rate (%) + SEquipment Drop Rate (%)) / 100)
Final_Boss_Drop_Rate(SBoss Drop Rate / 10000 + SBoss Base Drop Rate) * (1 + (SBoss Base Drop Rate (%) + SEquipment Drop Rate (%)) / 100)
Final_Mob_Kill_Cntmax(50, SSummon Boss Detail - SBoss Summon Kill Requirement Decrease)
Final_Gear_Sell_Cnt(SGear Sell Get Item Count + SEquipment Dismantling Currency) * (1 + SEquipment Dismantling Currency% / 100)
Final_Accessory_Sell_Cnt(SAccessory Sell Get Item Count + SAccessory Dismantling Currency) * (1 + SAccessory Dismantling Currency% / 100)
Final_Jewel_Sell_Cnt(SJewel Sell Get Item Count + SJewel Dismantling Material Gain) * (1 + SJewel Dismantling Material Gain % / 100)
Final_Wing_Sell_Cnt(SWing Sell Get Item Count + SWing Dismantling Currency) * (1 + SWing Dismantling Currency% / 100)
Final_Rune_Sell_Cnt(SRune Sell Get Item Count + SRune Dismantling Currency) * (1 + SRune Dismantling Currency% / 100)
Final_Pet_Sell_Cnt(SPet Sell Get Item Count + SPet Dismantling Currency) * (1 + SPet Dismantling Currency% / 100)
Final_Equip_Limit_Levelmax(1, SLimit Level - SEquipment Level Requirement Decrease)
Combat power is the sum of the components below. Each converts a stat into an attack- or defense-equivalent with its own weight, so it also tells you which stats the game values most.
Final_CPSFinal Attack CP + SFinal Defense CP + SFinal HP CP + SFinal Attack Speed CP + SFinal Move Speed CP + SFinal Damage Plus CP + SFinal Boss Damage % Plus CP + SFinal Hit Rate CP + SFinal Evasion CP + SFinal Critical CP + SFinal Stun CP + SFinal Shock CP + SFinal Burn CP + SFinal Poison CP + SFinal Critical Resist CP + SFinal Shock Resist CP + SFinal Burn Resist CP + SFinal Poison Resist CP + SFinal Damage % Minus CP + SFinal Block Rate CP + SFinal Block Ignore CP + SFinal Recovery CP + SFinal Debuff Shock CP + SFinal Debuff Burn CP + SFinal Debuff Poison CP + SFinal Skill Cooldown % CP + SFinal Debuff Shock Resist CP + SFinal Debuff Burn Resist CP + SFinal Debuff Poison Resist CP + SFinal End Damage % Plus CP + SFinal End Damage % Minus CP
Final_Attack_CPmax(0, (SBase Attack Power + SAttack - SAttack Power Decrease + 0.8 * SPvP Attack Power + 0.8 * SPvE Attack Power) * (1 + (SAttack% - SAttack Power % Decrease + 0.8 * SPvP Attack Power% + 0.8 * SPvE Attack Power%) / 100) * 2)
Final_Defense_CPmax(0, (SBase Defense + SDefense - SDefense Decrease + 0.8 * SPvE Defense + 0.8 * SPvP Defense) * (1 + (SDefense% - SDefense % Decrease + 0.8 * SPvE Defense% + 0.8 * SPvP Defense%) / 100) * 1)
Final_HP_CPmax(0, 0.2 * SHP)
Final_AttackSpeed_CPmax(0, SFinal Attack CP * ((SAttack Speed - 100) / 100) * 1.5)
Final_MoveSpeed_CPmax(0, SFinal Attack CP * ((SMovement Speed - 600) / 100) * 1.5)
Final_Damage_Plus_CPSFinal Attack CP * (SDamage / 100) * 1 + SFinal Attack CP * (SPvP Dmg Dealt / 100) * 0.8 + SFinal Attack CP * (SPvE Dmg Dealt / 100) * 0.8
Final_BossDamagePer_Plus_CPmax(0, SFinal Attack CP * SBoss DMG / 100 * 0.8)
Final_DamagePer_Minus_CP(SFinal Defense CP + SFinal HP CP) * (SDmg Taken Dec / 100) * 1 + (SFinal Defense CP + SFinal HP CP) * (SPvP Dmg Taken Dec / 100) * 0.8 + (SFinal Defense CP + SFinal HP CP) * (SPvE Dmg Taken Dec / 100) * 0.8
Final_EndDamagePer_Plus_CPSFinal Attack CP * (SFinal Damage / 100) * 2
Final_EndDamagePer_Minus_CP(SFinal Defense CP + SFinal HP CP) * (SFinal Dmg Taken Dec / 100) * 2
Final_HitRate_CPmax(0, SFinal Attack CP * ((SAccuracy - 100) / 100) * 0.4)
Final_Evasion_CPmax(0, (SFinal Defense CP + SFinal HP CP) * ((SEvasion - 90) / 100) * 0.4)
Final_Critical_CPmax(0, SFinal Attack CP * (SCritical Hit / 100) * 0.8 + SFinal Attack CP * (SCritical Damage / 100) * 0.4)
Final_Critical_Resist_CPmax(0, (SFinal Defense CP + SFinal HP CP) * (SCritical Resistance / 100) * 0.8 + (SFinal Defense CP + SFinal HP CP) * (SCrit Dmg Res / 100) * 0.4)
Final_Stun_CPmax(0, SFinal Attack CP * (SStun Hit / 100) * 1)
Final_Shock_CPmax(0, SFinal Attack CP * (SFinal Shock Rate / 100) * 0.8 + SFinal Attack CP * (SFinal Shock Damage / 100) * 0.4)
Final_Burn_CPmax(0, SFinal Attack CP * (SFinal Burn Rate / 100) * 0.8 + SFinal Attack CP * (SFinal Burn Damage / 100) * 0.4)
Final_Poison_CPmax(0, SFinal Attack CP * (SFinal Poison Rate / 100) * 0.8 + SFinal Attack CP * (SFinal Poison Damage / 100) * 0.4)
Final_Shock_Resist_CPmax(0, (SFinal Defense CP + SFinal HP CP) * (SLightning Resistance / 100) * 0.8 + (SFinal Defense CP + SFinal HP CP) * (SLightning Dmg Res / 100) * 0.4)
Final_Burn_Resist_CPmax(0, (SFinal Defense CP + SFinal HP CP) * (SFire Resistance / 100) * 0.8 + (SFinal Defense CP + SFinal HP CP) * (SFire Dmg Res / 100) * 0.4)
Final_Poison_Resist_CPmax(0, (SFinal Defense CP + SFinal HP CP) * (SPoison Resistance / 100) * 0.8 + (SFinal Defense CP + SFinal HP CP) * (SPoison Damage Resistance / 100) * 0.4)
Final_DebuffShock_CPmax(0, SFinal Attack CP * (SFinal Debuff Shock / 100) * 0.8)
Final_DebuffBurn_CPmax(0, SFinal Attack CP * (SFinal Debuff Burn / 100) * 0.8)
Final_DebuffPoison_CPmax(0, SFinal Attack CP * (SFinal Debuff Poison / 100) * 0.8)
Final_DebuffShockResist_CPmax(0, (SFinal Defense CP + SFinal HP CP) * (SShock Resistance / 100) * 0.8)
Final_DebuffBurnResist_CPmax(0, (SFinal Defense CP + SFinal HP CP) * (SBurn Resistance / 100) * 0.8)
Final_DebuffPoisonResist_CPmax(0, (SFinal Defense CP + SFinal HP CP) * (SPoison Resistance / 100) * 0.8)
Final_BlockRate_CPmax(0, (SFinal Defense CP + SFinal HP CP) * (SFinal Block Rate / 100) * 0.5)
Final_BlockIgnor_CPmax(0, SFinal Attack CP) * (SIgnore Block / 100 * 0.5)
Final_Recovery_CPmax(0, 100 * SNatural Recovery Amount * (1 + SNatural Recovery Amount % / 100) / SFinal Recovery Time)
Final_SkillCoolTimePer_CPSFinal Attack CP * (SSkill Cooldown % Decrease / 100) * 3
Every stat identifier the client knows, with the label the game shows for it, its kind and the formulas that read it.
| ID | Internal name | Game label | Kind | Unit | Used in |
|---|---|---|---|---|---|
| 100 | Final_Min | Final Min | Final value | ||
| 101 | Final_Attack | Attack | Final value | PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamage | |
| 102 | Final_Defense | Defense | Final value | PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamageDebuffBurn_Defense | |
| 103 | Final_HP | HP | Final value | Apply_HealApply_Barrier_HPHP_CP | |
| 104 | Final_AttackSpeed | Attack Speed | Final value | DebuffShock_AttackSpeedApply_AttackSpeedAttackSpeed_CP | |
| 105 | Final_MoveSpeed | Movement Speed | Final value | DebuffShock_MoveSpeedMoveSpeed_CP | |
| 106 | Final_CriticalRate | Critical Hit | Final value | Apply_CriticalRateCritical_CP | |
| 107 | Final_CriticalDamage | Critical Damage | Final value | PvE_CriticalDamagePvP_CriticalDamageCritical_CP | |
| 108 | Final_HitRate | Accuracy | Final value | Apply_HitRateHitRate_CP | |
| 109 | Final_Evasion | Evasion | Final value | Apply_HitRateEvasion_CP | |
| 110 | Final_AttackDistance | Attack Range | Final value | ||
| 111 | Final_ShockRate | Final Shock Rate | Final value | Apply_ShockRateShock_CP | |
| 112 | Final_ShockDamage | Final Shock Damage | Final value | Apply_PvE_ShockDamageApply_PvP_ShockDamageShock_CP | |
| 113 | Final_BurnRate | Final Burn Rate | Final value | Apply_BurnRateBurn_CP | |
| 114 | Final_BurnDamage | Final Burn Damage | Final value | Apply_PvE_BurnDamageApply_PvP_BurnDamageBurn_CP | |
| 115 | Final_PoisonRate | Final Poison Rate | Final value | Apply_PoisonRatePoison_CP | |
| 116 | Final_PoisonDamage | Final Poison Damage | Final value | Apply_PvE_PoisonDamageApply_PvP_PoisonDamagePoison_CP | |
| 117 | Final_StunRate | Final Stun Rate | Final value | Apply_StunRate | |
| 118 | Final_StunTime | Final Stun Time | Final value | Apply_StunTime | |
| 119 | Final_Heal_Amount | Final Heal Amount | Final value | Apply_Heal | |
| 120 | Final_SkillCoolTime | Final Skill Cooldown | Final value | ||
| 121 | Final_BlockRate | Final Block Rate | Final value | Apply_BlockRateBlockRate_CP | |
| 122 | Final_RecoveryTime | Final Recovery Time | Final value | Recovery_CP | |
| 123 | Final_RecoveryAmount | Final Recovery Amount | Final value | ||
| 124 | Final_Inventory_Slot | Final Inventory Slot | Final value | ||
| 125 | Final_Storage_Page | Final Storage Page | Final value | ||
| 126 | Final_Skill_Slot | Final Skill Slot | Final value | ||
| 127 | Final_Mob_Gold_Gain | Final Mob Gold Gain | Final value | ||
| 128 | Final_Boss_Gold_Gain | Final Boss Gold Gain | Final value | ||
| 129 | Final_Offline_Gold_Gain | Final Offline Gold Gain | Final value | ||
| 130 | Final_Exp_Gain | Final Exp Gain | Final value | ||
| 131 | Final_Boss_Exp_Gain | Final Boss Exp Gain | Final value | ||
| 132 | Final_Offline_Exp_Gain | Final Offline Exp Gain | Final value | ||
| 133 | Final_Mob_Drop_CoolTime | Final Mob Drop Cooldown | Final value | ||
| 134 | Final_Drop_Rate | Final Drop Rate | Final value | ||
| 135 | Final_Boss_Drop_Rate | Final Boss Drop Rate | Final value | ||
| 136 | Final_Mob_Kill_Cnt | Final Mob Kill Count | Final value | ||
| 137 | Final_Gear_Sell_Cnt | Final Gear Sell Count | Final value | ||
| 138 | Final_Accessory_Sell_Cnt | Final Accessory Sell Count | Final value | ||
| 139 | Final_Wing_Sell_Cnt | Final Wing Sell Count | Final value | ||
| 140 | Final_Rune_Sell_Cnt | Final Rune Sell Count | Final value | ||
| 141 | Final_Pet_Sell_Cnt | Final Pet Sell Count | Final value | ||
| 142 | Final_PvE_Damage | Final Pv E Damage | Final value | Apply_PvE_ShockDamageApply_PvE_BurnDamageApply_PvE_PoisonDamageApply_PvE_BombDamageDebuffPoison_PvE_DotDamage | |
| 143 | Final_PvP_Damage | Final Pv P Damage | Final value | Apply_PvP_ShockDamageApply_PvP_BurnDamageApply_PvP_PoisonDamageApply_PvP_BombDamageDebuffPoison_PvP_DotDamage | |
| 144 | Final_PvE_CriticalDamage | Final Pv E Critical Damage | Final value | ||
| 145 | Final_PvP_CriticalDamage | Final Pv P Critical Damage | Final value | ||
| 146 | Final_Apply_PvE_ShockDamage | Final Apply Pv E Shock Damage | Final value | ||
| 147 | Final_Apply_PvP_ShockDamage | Final Apply Pv P Shock Damage | Final value | ||
| 148 | Final_Apply_PvE_BurnDamage | Final Apply Pv E Burn Damage | Final value | ||
| 149 | Final_Apply_PvP_BurnDamage | Final Apply Pv P Burn Damage | Final value | ||
| 150 | Final_Apply_PvE_PoisonDamage | Final Apply Pv E Poison Damage | Final value | ||
| 151 | Final_Apply_PvP_PoisonDamage | Final Apply Pv P Poison Damage | Final value | ||
| 152 | Final_Apply_PvE_BombDamage | Final Apply Pv E Bomb Damage | Final value | ||
| 153 | Final_Apply_PvP_BombDamage | Final Apply Pv P Bomb Damage | Final value | ||
| 154 | Final_Apply_CriticalRate | Final Apply Critical Rate | Final value | ||
| 155 | Final_Apply_HitRate | Final Apply Hit Rate | Final value | ||
| 156 | Final_Apply_AttackSpeed | Final Apply Attack Speed | Final value | ||
| 157 | Final_Apply_Heal | Final Apply Heal | Final value | ||
| 158 | Final_Apply_Barrier_HP | Final Apply Barrier HP | Final value | ||
| 159 | Final_Apply_StunRate | Final Apply Stun Rate | Final value | ||
| 160 | Final_Apply_StunTime | Final Apply Stun Time | Final value | ||
| 161 | Final_Apply_ShockRate | Final Apply Shock Rate | Final value | ||
| 162 | Final_Apply_BurnRate | Final Apply Burn Rate | Final value | ||
| 163 | Final_Apply_PoisonRate | Final Apply Poison Rate | Final value | ||
| 164 | Final_Apply_BlockRate | Final Apply Block Rate | Final value | ||
| 165 | Final_CP | Combat Power | Final value | ||
| 166 | Final_Attack_CP | Final Attack CP | Final value | CPAttackSpeed_CPMoveSpeed_CPDamage_Plus_CPBossDamagePer_Plus_CPEndDamagePer_Plus_CPHitRate_CPCritical_CPStun_CPShock_CPBurn_CPPoison_CPDebuffShock_CPDebuffBurn_CPDebuffPoison_CPBlockIgnor_CPSkillCoolTimePer_CP | |
| 167 | Final_Defense_CP | Final Defense CP | Final value | CPDamagePer_Minus_CPEndDamagePer_Minus_CPEvasion_CPCritical_Resist_CPShock_Resist_CPBurn_Resist_CPPoison_Resist_CPDebuffShockResist_CPDebuffBurnResist_CPDebuffPoisonResist_CPBlockRate_CP | |
| 168 | Final_HP_CP | Final HP CP | Final value | CPDamagePer_Minus_CPEndDamagePer_Minus_CPEvasion_CPCritical_Resist_CPShock_Resist_CPBurn_Resist_CPPoison_Resist_CPDebuffShockResist_CPDebuffBurnResist_CPDebuffPoisonResist_CPBlockRate_CP | |
| 169 | Final_AttackSpeed_CP | Final Attack Speed CP | Final value | CP | |
| 170 | Final_MoveSpeed_CP | Final Move Speed CP | Final value | CP | |
| 171 | Final_Damage_Plus_CP | Final Damage Plus CP | Final value | CP | |
| 172 | Final_BossDamagePer_Plus_CP | Final Boss Damage % Plus CP | Final value | CP | |
| 173 | Final_HitRate_CP | Final Hit Rate CP | Final value | CP | |
| 174 | Final_Evasion_CP | Final Evasion CP | Final value | CP | |
| 175 | Final_Critical_CP | Final Critical CP | Final value | CP | |
| 176 | Final_Stun_CP | Final Stun CP | Final value | CP | |
| 177 | Final_Shock_CP | Final Shock CP | Final value | CP | |
| 178 | Final_Burn_CP | Final Burn CP | Final value | CP | |
| 179 | Final_Poison_CP | Final Poison CP | Final value | CP | |
| 180 | Final_Critical_Resist_CP | Final Critical Resist CP | Final value | CP | |
| 181 | Final_Shock_Resist_CP | Final Shock Resist CP | Final value | CP | |
| 182 | Final_Burn_Resist_CP | Final Burn Resist CP | Final value | CP | |
| 183 | Final_Poison_Resist_CP | Final Poison Resist CP | Final value | CP | |
| 184 | Final_DamagePer_Minus_CP | Final Damage % Minus CP | Final value | CP | |
| 185 | Final_BlockRate_CP | Final Block Rate CP | Final value | CP | |
| 186 | Final_BlockIgnor_CP | Final Block Ignore CP | Final value | CP | |
| 187 | Final_Recovery_CP | Final Recovery CP | Final value | CP | |
| 188 | Final_Equip_Limit_Level | Final Equip Limit Level | Final value | ||
| 189 | Final_DebuffShock | Final Debuff Shock | Final value | Apply_DebuffShockDebuffShock_CP | |
| 190 | Final_DebuffPoison | Final Debuff Poison | Final value | DebuffPoison_PvP_DotDamageDebuffPoison_PvE_DotDamageDebuffPoison_CP | |
| 191 | Final_DebuffBurn | Final Debuff Burn | Final value | Apply_DebuffBurnDebuffBurn_CP | |
| 192 | Final_Apply_DebuffShock | Final Apply Debuff Shock | Final value | DebuffShock_AttackSpeedDebuffShock_MoveSpeed | |
| 193 | Final_DebuffShock_AttackSpeed | Final Debuff Shock Attack Speed | Final value | ||
| 194 | Final_DebuffShock_MoveSpeed | Final Debuff Shock Move Speed | Final value | ||
| 195 | Final_DebuffShock_Time | Final Debuff Shock Time | Final value | ||
| 196 | Final_DebuffPoison_PvP_DotDamage | Final Debuff Poison Pv P Dot Damage | Final value | ||
| 197 | Final_DebuffPoison_PvE_DotDamage | Final Debuff Poison Pv E Dot Damage | Final value | ||
| 198 | Final_DebuffPoison_Time | Final Debuff Poison Time | Final value | ||
| 199 | Final_DebuffPoison_Dot_Time | Final Debuff Poison Dot Time | Final value | ||
| 200 | Final_Apply_DebuffBurn | Final Apply Debuff Burn | Final value | DebuffBurn_Defense | |
| 201 | Final_DebuffBurn_Defense | Final Debuff Burn Defense | Final value | ||
| 202 | Final_DebuffBurn_Time | Final Debuff Burn Time | Final value | ||
| 203 | Final_Gold_Storage | Final Gold Storage | Final value | ||
| 204 | Final_DebuffShock_CP | Final Debuff Shock CP | Final value | CP | |
| 205 | Final_DebuffBurn_CP | Final Debuff Burn CP | Final value | CP | |
| 206 | Final_DebuffPoison_CP | Final Debuff Poison CP | Final value | CP | |
| 207 | Final_SkillCoolTimePer_CP | Final Skill Cooldown % CP | Final value | CP | |
| 208 | Final_DebuffShockResist_CP | Final Debuff Shock Resist CP | Final value | CP | |
| 209 | Final_DebuffBurnResist_CP | Final Debuff Burn Resist CP | Final value | CP | |
| 210 | Final_DebuffPoisonResist_CP | Final Debuff Poison Resist CP | Final value | CP | |
| 211 | Final_Jewel_Sell_Cnt | Final Jewel Sell Count | Final value | ||
| 212 | Final_EndDamagePer_Plus_CP | Final End Damage % Plus CP | Final value | CP | |
| 213 | Final_EndDamagePer_Minus_CP | Final End Damage % Minus CP | Final value | CP | |
| 900 | Final_Max | Final Max | Final value | ||
| 1001 | Attack_Plus | Attack | Modifier | AttackAttack_CP | |
| 1002 | Attack_Minus | Attack Power Decrease | Modifier | AttackAttack_CP | |
| 1003 | AttackPer_Plus | Attack% | Modifier | % | AttackAttack_CP |
| 1004 | AttackPer_Minus | Attack Power % Decrease | Modifier | % | AttackAttack_CP |
| 1005 | Defense_Plus | Defense | Modifier | DefenseDefense_CP | |
| 1006 | Defense_Minus | Defense Decrease | Modifier | DefenseDefense_CP | |
| 1007 | DefensePer_Plus | Defense% | Modifier | % | DefenseDefense_CP |
| 1008 | DefensePer_Minus | Defense % Decrease | Modifier | % | DefenseDefense_CP |
| 1009 | HP_Plus | HP | Modifier | HP | |
| 1010 | HP_Minus | HP Decrease | Modifier | HP | |
| 1011 | HPPer_Plus | HP% | Modifier | % | HP |
| 1012 | HPPer_Minus | HP % Decrease | Modifier | % | HP |
| 1013 | AttackSpeedPer_Plus | Attack Speed | Modifier | % | AttackSpeed |
| 1014 | AttackSpeedPer_Minus | Attack Speed Decrease | Modifier | % | AttackSpeed |
| 1015 | MoveSpeedPer_Plus | Movement Speed | Modifier | % | MoveSpeed |
| 1016 | MoveSpeedPer_Minus | Movement Speed Decrease | Modifier | % | MoveSpeed |
| 1017 | CriticalRate_Plus | Critical Hit | Modifier | CriticalRate | |
| 1018 | CriticalRate_Minus | Critical Hit Reduction | Modifier | CriticalRate | |
| 1019 | CriticalDamage_Plus | Critical Damage | Modifier | % | CriticalDamage |
| 1020 | CriticalDamage_Minus | Critical Damage Decrease | Modifier | % | CriticalDamage |
| 1021 | HitRate_Plus | Accuracy | Modifier | HitRate | |
| 1022 | HitRate_Minus | Accuracy Decrease | Modifier | HitRate | |
| 1023 | Evasion_Plus | Evasion | Modifier | Evasion | |
| 1024 | Evasion_Minus | Evasion Decrease | Modifier | Evasion | |
| 1025 | AttackDistance_Plus | Attack Range | Modifier | AttackDistance | |
| 1026 | AttackDistance_Minus | Attack Range Decrease | Modifier | AttackDistance | |
| 1027 | AttackDistancePer_Plus | Attack Range% | Modifier | % | AttackDistance |
| 1028 | AttackDistancePer_Minus | Attack Range Decrease | Modifier | % | AttackDistance |
| 1029 | Shock | Lightning | Modifier | % | |
| 1030 | ShockRate_Plus | Lightning Hit | Modifier | ShockRate | |
| 1031 | ShockRate_Minus | Lightning Hit Reduction | Modifier | ShockRate | |
| 1032 | ShockDamage_Plus | Lightning Damage | Modifier | % | ShockDamage |
| 1033 | ShockDamage_Minus | Lightning Damage Decrease | Modifier | % | ShockDamage |
| 1034 | Burn | Fire | Modifier | % | |
| 1035 | BurnRate_Plus | Fire Hit | Modifier | BurnRate | |
| 1036 | BurnRate_Minus | Fire Hit Reduction | Modifier | BurnRate | |
| 1037 | BurnDamage_Plus | Fire Damage | Modifier | % | BurnDamage |
| 1038 | BurnDamage_Minus | Fire Damage Decrease | Modifier | % | BurnDamage |
| 1039 | Poison | Poison | Modifier | % | |
| 1040 | PoisonRate_Plus | Poison Hit | Modifier | PoisonRate | |
| 1041 | PoisonRate_Minus | Poison Hit Reduction | Modifier | PoisonRate | |
| 1042 | PoisonDamage_Plus | Poison Damage | Modifier | % | PoisonDamage |
| 1043 | PoisonDamage_Minus | Poison Damage Decrease | Modifier | % | PoisonDamage |
| 1044 | Stun | Stun | Modifier | % | |
| 1045 | StunRate_Plus | Stun Hit | Modifier | % | StunRateStun_CP |
| 1046 | StunRate_Minus | Stun Chance Decrease | Modifier | % | StunRate |
| 1047 | StunTimePer_Plus | Stun Duration | Modifier | % | StunTime |
| 1048 | StunTimePer_Minus | Stun Duration Decrease | Modifier | % | StunTime |
| 1049 | Heal | Heal | Modifier | % | |
| 1050 | Heal_Amount_Plus | Heal Amount | Modifier | % | Heal_Amount |
| 1051 | Heal_Amount_Minus | Healing Amount Decrease | Modifier | % | Heal_Amount |
| 1052 | Barrier | Shield | Modifier | % | |
| 1053 | PvE_Attack_Plus | PvE Attack Power | Modifier | PvE_DamagePvE_CriticalDamageAttack_CP | |
| 1054 | PvE_AttackPer_Plus | PvE Attack Power% | Modifier | % | PvE_DamagePvE_CriticalDamageAttack_CP |
| 1055 | PvE_Defense_Plus | PvE Defense | Modifier | PvE_DamagePvE_CriticalDamageDefense_CP | |
| 1056 | PvE_DefensePer_Plus | PvE Defense% | Modifier | % | PvE_DamagePvE_CriticalDamageDefense_CP |
| 1057 | BossDamagePer_Plus | Boss DMG | Modifier | % | PvE_DamagePvE_CriticalDamageBossDamagePer_Plus_CP |
| 1058 | DamagePer_Plus | Damage | Modifier | % | PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamageDamage_Plus_CP |
| 1059 | DamagePer_Minus | Dmg Taken Dec | Modifier | % | PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamageDamagePer_Minus_CP |
| 1060 | PvE_DamagePer_Plus | PvE Dmg Dealt | Modifier | % | PvE_DamagePvE_CriticalDamageDamage_Plus_CP |
| 1061 | PvE_DamagePer_Minus | PvE Dmg Taken Dec | Modifier | % | PvE_DamagePvE_CriticalDamageDamagePer_Minus_CP |
| 1062 | PvP_DamagePer_Plus | PvP Dmg Dealt | Modifier | % | PvP_DamagePvP_CriticalDamageDamage_Plus_CP |
| 1063 | PvP_DamagePer_Minus | PvP Dmg Taken Dec | Modifier | % | PvP_DamagePvP_CriticalDamageDamagePer_Minus_CP |
| 1064 | PvP_Attack_Plus | PvP Attack Power | Modifier | PvP_DamagePvP_CriticalDamageAttack_CP | |
| 1065 | PvP_AttackPer_Plus | PvP Attack Power% | Modifier | % | PvP_DamagePvP_CriticalDamageAttack_CP |
| 1066 | PvP_Defense_Plus | PvP Defense | Modifier | PvP_DamagePvP_CriticalDamageDefense_CP | |
| 1067 | PvP_DefensePer_Plus | PvP Defense% | Modifier | % | PvP_DamagePvP_CriticalDamageDefense_CP |
| 1068 | CriticalDamage_Resist | Crit Dmg Res | Modifier | % | PvE_CriticalDamagePvP_CriticalDamageCritical_Resist_CP |
| 1069 | ShockDamage_Resist | Lightning Dmg Res | Modifier | % | Apply_PvE_ShockDamageApply_PvP_ShockDamageShock_Resist_CP |
| 1070 | BurnDamage_Resist | Fire Dmg Res | Modifier | % | Apply_PvE_BurnDamageApply_PvP_BurnDamageBurn_Resist_CP |
| 1071 | PoisonDamage_Resist | Poison Damage Resistance | Modifier | % | Apply_PvE_PoisonDamageApply_PvP_PoisonDamagePoison_Resist_CP |
| 1072 | AttributeDamage_Resist | All Elemental Damage Resistance | Modifier | % | Apply_PvE_ShockDamageApply_PvP_ShockDamageApply_PvE_BurnDamageApply_PvP_BurnDamageApply_PvE_PoisonDamageApply_PvP_PoisonDamage |
| 1073 | BombDamage | Explosion Damage | Modifier | % | Apply_PvE_BombDamageApply_PvP_BombDamage |
| 1074 | CriticalRate_Resist | Critical Resistance | Modifier | Apply_CriticalRateCritical_Resist_CP | |
| 1075 | Stun_Resist | Stun Resistance | Modifier | % | Apply_StunRate |
| 1076 | StunTime_Resist | Stun Duration Decrease | Modifier | % | Apply_StunTime |
| 1077 | ShockRate_Resist | Lightning Resistance | Modifier | Apply_ShockRateShock_Resist_CP | |
| 1078 | BurnRate_Resist | Fire Resistance | Modifier | Apply_BurnRateBurn_Resist_CP | |
| 1079 | PoisonRate_Resist | Poison Resistance | Modifier | Apply_PoisonRatePoison_Resist_CP | |
| 1080 | AttributeRate_Resist | All Elemental Resistance | Modifier | Apply_ShockRateApply_BurnRateApply_PoisonRate | |
| 1081 | SkillCoolTimePer_Plus | Skill Cooldown % Increase | Modifier | % | SkillCoolTime |
| 1082 | SkillCoolTimePer_Minus | Skill Cooldown % Decrease | Modifier | % | SkillCoolTimeSkillCoolTimePer_CP |
| 1083 | SkillCoolTimeInstant_Plus | Skill Cooldown Increase | Modifier | ||
| 1084 | SkillCoolTimeInstant_Minus | Skill Cooldown Decrease | Modifier | ||
| 1085 | Invincible | Invincibility | Modifier | ||
| 1086 | Instant_Death | Instant Death | Modifier | ||
| 1087 | Reflect_Damage | Damage Reflection | Modifier | % | |
| 1088 | Revive | Revive | Modifier | % | |
| 1089 | NowHpPerDecrease | Current HP Consumption | Modifier | % | |
| 1090 | BlockRate_Plus | Block | Modifier | BlockRate | |
| 1091 | BlockRate_Minus | Block Reduction | Modifier | BlockRate | |
| 1092 | Block_Ignor | Ignore Block | Modifier | Apply_BlockRateBlockIgnor_CP | |
| 1093 | RecoveryTime_Minus | Natural Recovery Interval Decrease | Modifier | RecoveryTime | |
| 1094 | RecoveryTimePer_Minus | Natural Recovery Interval % Decrease | Modifier | % | RecoveryTime |
| 1095 | RecoveryAmount_Plus | Natural Recovery Amount | Modifier | RecoveryAmountRecovery_CP | |
| 1096 | RecoveryAmountPer_Plus | Natural Recovery Amount % | Modifier | % | RecoveryAmountRecovery_CP |
| 1097 | DebuffShock_Plus | Shock | Modifier | DebuffShock | |
| 1098 | DebuffPoison_Plus | Poison | Modifier | DebuffPoison | |
| 1099 | DebuffBurn_Plus | Burn | Modifier | DebuffBurn | |
| 1100 | DebuffShock_Minus | Shock Debuff Reduction | Modifier | DebuffShock | |
| 1101 | DebuffPoison_Minus | Poison Debuff Reduction | Modifier | DebuffPoison | |
| 1102 | DebuffBurn_Minus | Burn Debuff Reduction | Modifier | DebuffBurn | |
| 1103 | DebuffShock_Resist | Shock Resistance | Modifier | Apply_DebuffShockDebuffShockResist_CP | |
| 1104 | DebuffPoison_Resist | Poison Resistance | Modifier | DebuffPoison_PvP_DotDamageDebuffPoison_PvE_DotDamageDebuffPoisonResist_CP | |
| 1105 | DebuffBurn_Resist | Burn Resistance | Modifier | Apply_DebuffBurnDebuffBurnResist_CP | |
| 1106 | Inventory_Plus | Inventory Slots | Modifier | Inventory_Slot | |
| 1107 | Storage_Plus | Storage Pages | Modifier | Storage_Page | |
| 1108 | SkillSlot_Plus | Skill Slots | Modifier | Skill_Slot | |
| 1109 | MobGoldGain_Plus | Monster Gold Gain (Flat) | Modifier | Mob_Gold_Gain | |
| 1110 | MobGoldGainPer_Plus | Monster Gold Gain (%) | Modifier | % | Mob_Gold_Gain |
| 1111 | BossGoldGain_Plus | Boss Gold Gain (Flat) | Modifier | Boss_Gold_Gain | |
| 1112 | BossGoldGainPer_Plus | Boss Gold Gain (%) | Modifier | % | Boss_Gold_Gain |
| 1113 | AllGoldGainPer_Plus | Gold Gain % | Modifier | % | Mob_Gold_GainBoss_Gold_Gain |
| 1114 | OfflineGoldGain_Plus | Offline Gold Gain (Flat) | Modifier | Offline_Gold_Gain | |
| 1115 | OfflineGoldGainPer_Plus | Offline Gold Gain (%) | Modifier | % | Offline_Gold_Gain |
| 1116 | GoldStorage_Plus | Max Gold Storage Increase | Modifier | Gold_Storage | |
| 1117 | MobExpGain_Plus | Monster EXP Gain (Flat) | Modifier | Exp_Gain | |
| 1118 | MobExpGainPer_Plus | Monster EXP Gain (%) | Modifier | % | Exp_Gain |
| 1119 | BossExpGain_Plus | Boss EXP Gain (Flat) | Modifier | Boss_Exp_Gain | |
| 1120 | BossExpGainPer_Plus | Boss EXP Gain (%) | Modifier | % | Boss_Exp_Gain |
| 1121 | AllExpGainPer_Plus | EXP Gain % | Modifier | % | Exp_GainBoss_Exp_Gain |
| 1122 | OfflineExpGain_Plus | Offline EXP Gain | Modifier | Offline_Exp_Gain | |
| 1123 | OfflineExpGainPer_Plus | Offline EXP Gain (%) | Modifier | % | Offline_Exp_Gain |
| 1124 | DropCoolTime_Minus | Monster Base Drop Interval Decrease | Modifier | Mob_Drop_CoolTime | |
| 1125 | DropCoolTimePer_Minus | Monster Base Drop Interval Decrease (%) | Modifier | % | Mob_Drop_CoolTime |
| 1126 | DropRate_Plus | Monster Base Drop Rate | Modifier | Drop_Rate | |
| 1127 | DropRatePer_Plus | Monster Base Drop Rate (%) | Modifier | % | Drop_Rate |
| 1128 | BossDropRate_Plus | Boss Base Drop Rate | Modifier | Boss_Drop_Rate | |
| 1129 | BossDropRatePer_Plus | Boss Base Drop Rate (%) | Modifier | % | Boss_Drop_Rate |
| 1130 | AllDropRatePer_Plus | Equipment Drop Rate (%) | Modifier | % | Drop_RateBoss_Drop_Rate |
| 1131 | MobKillCnt_Minus | Boss Summon Kill Requirement Decrease | Modifier | Mob_Kill_Cnt | |
| 1132 | Gear_SellCnt_Plus | Equipment Dismantling Currency | Modifier | Gear_Sell_Cnt | |
| 1133 | Gear_SellCntPer_Plus | Equipment Dismantling Currency% | Modifier | % | Gear_Sell_Cnt |
| 1134 | Accessory_SellCnt_Plus | Accessory Dismantling Currency | Modifier | Accessory_Sell_Cnt | |
| 1135 | Accessory_SellCntPer_Plus | Accessory Dismantling Currency% | Modifier | % | Accessory_Sell_Cnt |
| 1136 | Jewel_SellCnt_Plus | Jewel Dismantling Material Gain | Modifier | Jewel_Sell_Cnt | |
| 1137 | Jewel_SellCntPer_Plus | Jewel Dismantling Material Gain % | Modifier | % | Jewel_Sell_Cnt |
| 1138 | Wing_SellCnt_Plus | Wing Dismantling Currency | Modifier | Wing_Sell_Cnt | |
| 1139 | Wing_SellCntPer_Plus | Wing Dismantling Currency% | Modifier | % | Wing_Sell_Cnt |
| 1140 | Rune_SellCnt_Plus | Rune Dismantling Currency | Modifier | Rune_Sell_Cnt | |
| 1141 | Rune_SellCntPer_Plus | Rune Dismantling Currency% | Modifier | % | Rune_Sell_Cnt |
| 1142 | Pet_SellCnt_Plus | Pet Dismantling Currency | Modifier | Pet_Sell_Cnt | |
| 1143 | Pet_SellCntPer_Plus | Pet Dismantling Currency% | Modifier | % | Pet_Sell_Cnt |
| 1144 | LimitLevel_Minus | Equipment Level Requirement Decrease | Modifier | Equip_Limit_Level | |
| 1145 | LimitLevel_TryCnt | Limit Level Try Count | Modifier | ||
| 1146 | EndDamagePer_Plus | Final Damage | Modifier | % | PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamageEndDamagePer_Plus_CP |
| 1147 | EndDamagePer_Minus | Final Dmg Taken Dec | Modifier | % | PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamageEndDamagePer_Minus_CP |
| 1999 | Buffed_Max | Buffed Max | Modifier | ||
| 3001 | BaseAttack | Base Attack Power | Base value | AttackAttack_CP | |
| 3002 | BaseDefense | Base Defense | Base value | DefenseDefense_CP | |
| 3003 | BaseHP | Base HP | Base value | HP | |
| 3004 | BaseAttackSpeed | Attack Speed | Base value | AttackSpeed | |
| 3005 | BaseMoveSpeed | Movement Speed | Base value | MoveSpeed | |
| 3006 | BaseCriticalRate | Critical Hit | Base value | CriticalRate | |
| 3007 | BaseCriticalDamage | Critical Damage | Base value | % | CriticalDamage |
| 3008 | BaseHitRate | Accuracy | Base value | HitRate | |
| 3009 | BaseEvasion | Evasion | Base value | Evasion | |
| 3010 | BaseAttackDistance | Attack Range | Base value | AttackDistance | |
| 3011 | BaseStunRate | Stun | Base value | % | StunRate |
| 3012 | BaseShockRate | Base Shock Rate | Base value | ShockRate | |
| 3013 | BaseBurnRate | Base Burn Rate | Base value | BurnRate | |
| 3014 | BasePoisonRate | Base Poison Rate | Base value | PoisonRate | |
| 3015 | BaseStunTime | Base Stun Time | Base value | StunTime | |
| 3016 | SkillCoolTime | Skill Cooldown | Base value | SkillCoolTime | |
| 3017 | ClearGoldReward | Clear Gold Reward | Base value | Mob_Gold_GainOffline_Gold_Gain | |
| 3018 | BossKillGold | Boss Kill Gold | Base value | Boss_Gold_Gain | |
| 3019 | ClearExpReward | Clear Exp Reward | Base value | Exp_GainOffline_Exp_Gain | |
| 3020 | BossKillExp | Boss Kill Exp | Base value | Boss_Exp_Gain | |
| 3021 | DropCoolTime | Drop Cooldown | Base value | Mob_Drop_CoolTime | |
| 3022 | DropRate | Drop Rate | Base value | Drop_Rate | |
| 3023 | BossDropRate | Boss Drop Rate | Base value | Boss_Drop_Rate | |
| 3024 | SummonBossDetail | Summon Boss Detail | Base value | Mob_Gold_GainExp_GainMob_Kill_Cnt | |
| 3025 | Gear_SellGetItemCnt | Gear Sell Get Item Count | Base value | Gear_Sell_Cnt | |
| 3026 | Accessory_SellGetItemCnt | Accessory Sell Get Item Count | Base value | Accessory_Sell_Cnt | |
| 3027 | Wing_SellGetItemCnt | Wing Sell Get Item Count | Base value | Wing_Sell_Cnt | |
| 3028 | Rune_SellGetItemCnt | Rune Sell Get Item Count | Base value | Rune_Sell_Cnt | |
| 3029 | Pet_SellGetItemCnt | Pet Sell Get Item Count | Base value | Pet_Sell_Cnt | |
| 3030 | DamageRate | Damage Rate | Base value | % | PvE_DamagePvP_DamagePvE_CriticalDamagePvP_CriticalDamage |
| 3031 | BaseHeal | Healing Amount | Base value | Apply_Heal | |
| 3032 | BaseBarrierHP | Shield Amount | Base value | Apply_Barrier_HP | |
| 3033 | LimitLevel | Limit Level | Base value | Equip_Limit_Level | |
| 3034 | BaseRecoveryAmount | Base Recovery Amount | Base value | RecoveryAmount | |
| 3035 | Jewel_SellGetItemCnt | Jewel Sell Get Item Count | Base value | Jewel_Sell_Cnt |