Growth systems
Every progression system outside the hero: unlock conditions, EXP curves, and what each level gives. All numbers come from the game client tables.
Content unlocks
| Content unlocks | Unlocks when | Reward | |
|---|---|---|---|
| Training | User level 3 | Gold × 2,000 | |
| Altar | User level 7 | — | |
| Alliance | User level 11 | — | |
| Chat | User level 11 | — | |
| Relic | User level 12 | Rare Equipment Fragment × 1,000 | |
| Equip Level | User level 13 | — | |
| Auto Synthesis | User level 17 | — | |
| Marketplace | User level 19 | Diamond × 1 | |
| Pet | Stage 40 King's Chamber | — | |
| World Boss | Stage 40 King's Chamber | — | |
| Wings | Stage 40 King's Chamber | — | |
| Raid | Stage 40 King's Chamber | — | |
| Arena | Stage 80 King's Chamber | — | |
| Rune | Stage 80 King's Chamber | — | |
| Ability Unlock | DungeonPlay 10000 | — | |
| Training Ground | DungeonPlay 20000 | — | |
| Machina | DungeonPlay 30000 | — |
User level 100
Diamond growth Each level costs diamonds and grants a stat in a fixed rotation: 3000 levels, 40 per cycle.
Stat order in each 40-level cycle
- Attack +25
- Defense +50
- HP +250
- Accuracy +1.2
- Evasion +1.2
- Attack +1%
- Defense +1%
- HP +1%
- Boss DMG +0.6%
- Damage +0.5%
- Damage Taken -0.5%
- Natural Recovery Amount +3
- Attack +25
- Defense +50
- HP +250
- Critical Hit +0.6
- Attack +1%
- Defense +1%
- HP +1%
- Accuracy +1.2
- Evasion +1.2
- Critical Damage +1.2%
- Lightning Damage +1.2%
- Poison Damage +1.2%
- Fire Damage +1.2%
- Attack +25
- Defense +50
- HP +250
- Critical Resistance +0.6
- Attack +1%
- Defense +1%
- HP +1%
- Crit Dmg Res +1.2%
- Lightning Dmg Res +1.2%
- Fire Dmg Res +1.2%
- Poison Damage Resistance +1.2%
- PvE Attack Power +1.2%
- PvE Defense +1.2%
- PvP Attack Power +1.2%
- PvP Defense +1.2%
Cost per level
| Levels | Diamond |
|---|---|
| 1–1000 | 1 |
| 1001–2000 | 2 |
| 2001–3000 | 3 |
| Total at max (3000 levels) | 6,000 |
Total at max (3000 levels)
| Attack | 5,625 |
| Defense | 11,250 |
| HP | 56,250 |
| Accuracy | 180 |
| Evasion | 180 |
| Attack% | 225% |
| Defense% | 225% |
| HP% | 225% |
| Boss DMG | 45% |
| Damage | 37.5% |
| Dmg Taken Dec | 37.5% |
| Natural Recovery Amount | 225 |
| Critical Hit | 45 |
| Critical Damage | 90% |
| Lightning Damage | 90% |
| Poison Damage | 90% |
| Fire Damage | 90% |
| Critical Resistance | 45 |
| Crit Dmg Res | 90% |
| Lightning Dmg Res | 90% |
| Fire Dmg Res | 90% |
| Poison Damage Resistance | 90% |
| PvE Attack Power% | 90% |
| PvE Defense% | 90% |
| PvP Attack Power% | 90% |
| PvP Defense% | 90% |
Training ground Training levels need EXP; each level sets the odds of each rank, and the rank sets the range of the bonus stat.
Rank odds One row per 10 levels. · Slot cost: Training Token 100 / 200 / 400 / 800 / 1000 / 1000
| Level | EXP to next | E | D | C | B | A | S | SS | SSS | SR | UR | LR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1,200 | 32.0% | 27.0% | 30.0% | 10.0% | 1.00% | ||||||
| 10 | 37,650 | 0.70% | 36.0% | 39.0% | 19.0% | 5.20% | 0.10% | |||||
| 20 | 160,800 | 14.7% | 48.5% | 28.5% | 7.10% | 1.10% | 0.10% | |||||
| 30 | 414,450 | 14.7% | 48.5% | 28.5% | 7.10% | 1.10% | 0.10% | |||||
| 40 | 843,600 | 14.7% | 48.5% | 28.5% | 7.10% | 1.10% | 0.10% | |||||
| 50 | 1,493,250 | 14.7% | 48.5% | 28.5% | 7.10% | 1.10% | 0.10% | |||||
| 60 | 2,408,400 | 14.7% | 48.5% | 28.5% | 7.10% | 1.10% | 0.10% | |||||
| 70 | — | 1.70% | 53.5% | 33.5% | 8.10% | 2.10% | 1.10% |
Rank stats
| Rank | Attack% | Defense% | HP% | Boss DMG | Damage | Dmg Taken Dec | Lightning Damage | Poison Damage | Fire Damage | Lightning Dmg Res | Poison Damage Resistance | Fire Dmg Res |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1.2% | 1.2% | 1.2% | 0.7% | 0.6% | 0.6% | 1.5% | 1.5% | 1.5% | 1.5% | 1.5% | 1.5% | |
| 1.8% | 1.8% | 1.8% | 1.1% | 0.9% | 0.9% | 2.2% | 2.2% | 2.2% | 2.2% | 2.2% | 2.2% | |
| 3% | 3% | 3% | 1.8% | 1.5% | 1.5% | 3.7% | 3.7% | 3.7% | 3.7% | 3.7% | 3.7% | |
| 4.8% | 4.8% | 4.8% | 3% | 2.4% | 2.4% | 6% | 6% | 6% | 6% | 6% | 6% | |
| 6.6% | 6.6% | 6.6% | 4.1% | 3.3% | 3.3% | 8.2% | 8.2% | 8.2% | 8.2% | 8.2% | 8.2% | |
| 8.4% | 8.4% | 8.4% | 5.2% | 4.2% | 4.2% | 10.5% | 10.5% | 10.5% | 10.5% | 10.5% | 10.5% | |
| 10.2% | 10.2% | 10.2% | 6.3% | 5.1% | 5.1% | 12.7% | 12.7% | 12.7% | 12.7% | 12.7% | 12.7% | |
| 12% | 12% | 12% | 7.5% | 6% | 6% | 15% | 15% | 15% | 15% | 15% | 15% | |
| 15% | 15% | 15% | 9.3% | 7.5% | 7.5% | 18.7% | 18.7% | 18.7% | 18.7% | 18.7% | 18.7% | |
| 18% | 18% | 18% | 11.2% | 9% | 9% | 22.5% | 22.5% | 22.5% | 22.5% | 22.5% | 22.5% | |
| 21.6% | 21.6% | 21.6% | 13.5% | 10.8% | 10.8% | 27% | 27% | 27% | 27% | 27% | 27% |
Altar The altar works like the training ground: level sets rank odds, rank sets the stat.
Rank odds One row per 10 levels. · Slot cost: Unlock Stone 100 / 200 / 400 / 800 / 1600 / 1600 / 1600 / 1600 / 1600 / 1600
| Level | EXP to next | E | D | C | B | A | S | SS | SSS | SR | UR | LR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1,500 | 32.0% | 27.0% | 30.0% | 10.0% | 1.00% | ||||||
| 10 | 46,055 | 0.70% | 36.0% | 39.0% | 19.0% | 5.20% | 0.10% | |||||
| 20 | 195,635 | 14.7% | 48.5% | 28.5% | 7.10% | 1.10% | 0.10% | |||||
| 30 | 503,240 | 14.7% | 48.5% | 28.5% | 7.10% | 1.10% | 0.10% | |||||
| 40 | 1,023,370 | 14.7% | 48.5% | 28.5% | 7.10% | 1.10% | 0.10% | |||||
| 50 | 1,810,525 | 14.7% | 48.5% | 28.5% | 7.10% | 1.10% | 0.10% | |||||
| 60 | 2,919,205 | 14.7% | 48.5% | 28.5% | 7.10% | 1.10% | 0.10% | |||||
| 70 | — | 1.70% | 53.5% | 33.5% | 8.10% | 2.10% | 1.10% |
Rank stats
| Rank | Attack | Defense | HP | Dmg Taken Dec | Lightning Damage | Poison Damage | Fire Damage | Lightning Dmg Res | Poison Damage Resistance | Fire Dmg Res |
|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 5 | 27 | 0.2% | 0.5% | 0.5% | 0.5% | 0.5% | 0.5% | 0.5% | |
| 5 | 11 | 55 | 0.3% | 0.8% | 0.8% | 0.8% | 0.8% | 0.8% | 0.8% | |
| 8 | 16 | 83 | 0.5% | 1.3% | 1.3% | 1.3% | 1.3% | 1.3% | 1.3% | |
| 13 | 27 | 138 | 0.8% | 2.2% | 2.2% | 2.2% | 2.2% | 2.2% | 2.2% | |
| 22 | 44 | 222 | 1.2% | 3% | 3% | 3% | 3% | 3% | 3% | |
| 33 | 66 | 333 | 1.5% | 3.8% | 3.8% | 3.8% | 3.8% | 3.8% | 3.8% | |
| 50 | 100 | 500 | 1.8% | 4.7% | 4.7% | 4.7% | 4.7% | 4.7% | 4.7% | |
| 66 | 133 | 666 | 2.2% | 5.5% | 5.5% | 5.5% | 5.5% | 5.5% | 5.5% | |
| 66 | 133 | 666 | 2.7% | 6.9% | 6.9% | 6.9% | 6.9% | 6.9% | 6.9% | |
| 88 | 177 | 888 | 3.3% | 8.3% | 8.3% | 8.3% | 8.3% | 8.3% | 8.3% | |
| 111 | 222 | 1,111 | 4% | 10% | 10% | 10% | 10% | 10% | 10% |
Ability unlock Combination stats tied to altar ranks.
| Rank | Attack% | Defense% | HP% | Damage | Shock | Poison | Burn | Shock Resistance | Poison Resistance | Burn Resistance |
|---|---|---|---|---|---|---|---|---|---|---|
| 0.6% | 0.6% | 0.6% | 0.3% | 0.4 | 0.4 | 0.4 | 0.4 | 0.4 | 0.4 | |
| 1% | 1% | 1% | 0.5% | 0.6 | 0.6 | 0.6 | 0.6 | 0.6 | 0.6 | |
| 1.6% | 1.6% | 1.6% | 0.8% | 1 | 1 | 1 | 1 | 1 | 1 | |
| 2.6% | 2.6% | 2.6% | 1.3% | 1.6 | 1.6 | 1.6 | 1.6 | 1.6 | 1.6 | |
| 3.6% | 3.6% | 3.6% | 1.8% | 2.2 | 2.2 | 2.2 | 2.2 | 2.2 | 2.2 | |
| 4.6% | 4.6% | 4.6% | 2.3% | 2.9 | 2.9 | 2.9 | 2.9 | 2.9 | 2.9 | |
| 5.6% | 5.6% | 5.6% | 2.8% | 3.5 | 3.5 | 3.5 | 3.5 | 3.5 | 3.5 | |
| 6.6% | 6.6% | 6.6% | 3.3% | 4.1 | 4.1 | 4.1 | 4.1 | 4.1 | 4.1 | |
| 8.3% | 8.3% | 8.3% | 4.1% | 5.2 | 5.2 | 5.2 | 5.2 | 5.2 | 5.2 | |
| 10% | 10% | 10% | 5% | 6.2 | 6.2 | 6.2 | 6.2 | 6.2 | 6.2 | |
| 12% | 12% | 12% | 6% | 7.5 | 7.5 | 7.5 | 7.5 | 7.5 | 7.5 |
Fusion level Each fusion type has 100 levels that raise the success rate and add a stat. One row per 10 levels.
gear · Equipment Synthesis EXP
| Level | EXP to next | Success bonus | Stats |
|---|---|---|---|
| 1 | 18 | 1% | Equipment Dismantling Currency +0% |
| 10 | 21,571 | 5% | Equipment Dismantling Currency +5% |
| 20 | 81,855 | 10% | Equipment Dismantling Currency +10% |
| 30 | 178,678 | 15% | Equipment Dismantling Currency +15% |
| 40 | 312,039 | 20% | Equipment Dismantling Currency +20% |
| 50 | 481,940 | 25% | Equipment Dismantling Currency +25% |
| 60 | 688,379 | 30% | Equipment Dismantling Currency +30% |
| 70 | 931,357 | 35% | Equipment Dismantling Currency +35% |
| 80 | 1,210,874 | 40% | Equipment Dismantling Currency +40% |
| 90 | 1,526,929 | 45% | Equipment Dismantling Currency +45% |
| 100 | — | 50% | Equipment Dismantling Currency +50% |
accessories · Accessory Synthesis EXP
| Level | EXP to next | Success bonus | Stats |
|---|---|---|---|
| 1 | 18 | 1% | Accessory Dismantling Currency +0% |
| 10 | 21,545 | 5% | Accessory Dismantling Currency +5% |
| 20 | 81,751 | 10% | Accessory Dismantling Currency +10% |
| 30 | 178,450 | 15% | Accessory Dismantling Currency +15% |
| 40 | 311,641 | 20% | Accessory Dismantling Currency +20% |
| 50 | 481,325 | 25% | Accessory Dismantling Currency +25% |
| 60 | 687,500 | 30% | Accessory Dismantling Currency +30% |
| 70 | 930,166 | 35% | Accessory Dismantling Currency +35% |
| 80 | 1,209,325 | 40% | Accessory Dismantling Currency +40% |
| 90 | 1,524,976 | 45% | Accessory Dismantling Currency +45% |
| 100 | — | 50% | Accessory Dismantling Currency +50% |
wings · Wings Synthesis EXP
| Level | EXP to next | Success bonus | Stats |
|---|---|---|---|
| 1 | 17 | 1% | Wing Dismantling Currency +0% |
| 10 | 20,364 | 5% | Wing Dismantling Currency +5% |
| 20 | 77,279 | 10% | Wing Dismantling Currency +10% |
| 30 | 168,690 | 15% | Wing Dismantling Currency +15% |
| 40 | 294,595 | 20% | Wing Dismantling Currency +20% |
| 50 | 455,000 | 25% | Wing Dismantling Currency +25% |
| 60 | 649,899 | 30% | Wing Dismantling Currency +30% |
| 70 | 879,294 | 35% | Wing Dismantling Currency +35% |
| 80 | 1,143,189 | 40% | Wing Dismantling Currency +40% |
| 90 | 1,441,576 | 45% | Wing Dismantling Currency +45% |
| 100 | — | 50% | Wing Dismantling Currency +50% |
runes · Rune Synthesis EXP
| Level | EXP to next | Success bonus | Stats |
|---|---|---|---|
| 1 | 17 | 1% | Rune Dismantling Currency +0% |
| 10 | 20,440 | 5% | Rune Dismantling Currency +5% |
| 20 | 77,559 | 10% | Rune Dismantling Currency +10% |
| 30 | 169,298 | 15% | Rune Dismantling Currency +15% |
| 40 | 295,657 | 20% | Rune Dismantling Currency +20% |
| 50 | 456,636 | 25% | Rune Dismantling Currency +25% |
| 60 | 652,235 | 30% | Rune Dismantling Currency +30% |
| 70 | 882,454 | 35% | Rune Dismantling Currency +35% |
| 80 | 1,147,293 | 40% | Rune Dismantling Currency +40% |
| 90 | 1,446,752 | 45% | Rune Dismantling Currency +45% |
| 100 | — | 50% | Rune Dismantling Currency +50% |
pets · Pet Synthesis EXP
| Level | EXP to next | Success bonus | Stats |
|---|---|---|---|
| 1 | 17 | 1% | Pet Dismantling Currency +0% |
| 10 | 20,395 | 5% | Pet Dismantling Currency +5% |
| 20 | 77,395 | 10% | Pet Dismantling Currency +10% |
| 30 | 168,945 | 15% | Pet Dismantling Currency +15% |
| 40 | 295,045 | 20% | Pet Dismantling Currency +20% |
| 50 | 455,695 | 25% | Pet Dismantling Currency +25% |
| 60 | 650,895 | 30% | Pet Dismantling Currency +30% |
| 70 | 880,645 | 35% | Pet Dismantling Currency +35% |
| 80 | 1,144,945 | 40% | Pet Dismantling Currency +40% |
| 90 | 1,443,791 | 45% | Pet Dismantling Currency +45% |
| 100 | — | 50% | Pet Dismantling Currency +50% |
jewels · Jewel Synthesis EXP
| Level | EXP to next | Success bonus | Stats |
|---|---|---|---|
| 1 | 18 | 1% | Jewel Dismantling Material Gain 0% |
| 10 | 21,545 | 5% | Jewel Dismantling Material Gain 5% |
| 20 | 81,751 | 10% | Jewel Dismantling Material Gain 10% |
| 30 | 178,450 | 15% | Jewel Dismantling Material Gain 15% |
| 40 | 311,641 | 20% | Jewel Dismantling Material Gain 20% |
| 50 | 481,325 | 25% | Jewel Dismantling Material Gain 25% |
| 60 | 687,500 | 30% | Jewel Dismantling Material Gain 30% |
| 70 | 930,166 | 35% | Jewel Dismantling Material Gain 35% |
| 80 | 1,209,325 | 40% | Jewel Dismantling Material Gain 40% |
| 90 | 1,524,976 | 45% | Jewel Dismantling Material Gain 45% |
| 100 | — | 50% | Jewel Dismantling Material Gain 50% |
Equipment level-down Grindstones lower an item’s required level; success depends on rarity and how far it has already been lowered.
| Rarity | Already lowered | Cost | Success | Levels removed on success (odds) |
|---|---|---|---|---|
| Tier 1 | 0–1 | Whetstone × 1 | 90.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 1 | 2 | Whetstone × 1 | 85.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 1 | 3 | Whetstone × 1 | 80.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 1 | 4 | Whetstone × 1 | 75.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 1 | 5 | Whetstone × 1 | 70.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 1 | 6 | Whetstone × 1 | 65.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 1 | 7 | Whetstone × 1 | 60.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 1 | 8 | Whetstone × 1 | 55.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 1 | 9 | Whetstone × 1 | 50.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 1 | 10–99,999,999 | Whetstone × 1 | 45.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 2 | 0–1 | Whetstone × 1 | 90.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 2 | 2 | Whetstone × 1 | 85.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 2 | 3 | Whetstone × 1 | 80.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 2 | 4 | Whetstone × 1 | 75.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 2 | 5 | Whetstone × 1 | 70.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 2 | 6 | Whetstone × 1 | 65.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 2 | 7 | Whetstone × 1 | 60.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 2 | 8 | Whetstone × 1 | 55.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 2 | 9 | Whetstone × 1 | 50.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 2 | 10–99,999,999 | Whetstone × 1 | 45.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 3 | 0–1 | Whetstone × 1 | 80.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 3 | 2 | Whetstone × 1 | 75.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 3 | 3 | Whetstone × 1 | 70.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 3 | 4 | Whetstone × 1 | 65.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 3 | 5 | Whetstone × 1 | 60.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 3 | 6 | Whetstone × 1 | 55.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 3 | 7 | Whetstone × 1 | 50.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 3 | 8 | Whetstone × 1 | 45.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 3 | 9 | Whetstone × 1 | 40.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 3 | 10–99,999,999 | Whetstone × 1 | 35.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 4 | 0–1 | Whetstone × 1 | 80.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 4 | 2 | Whetstone × 1 | 75.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 4 | 3 | Whetstone × 1 | 70.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 4 | 4 | Whetstone × 1 | 65.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 4 | 5 | Whetstone × 1 | 60.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 4 | 6 | Whetstone × 1 | 55.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 4 | 7 | Whetstone × 1 | 50.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 4 | 8 | Whetstone × 1 | 45.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 4 | 9 | Whetstone × 1 | 40.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 4 | 10–99,999,999 | Whetstone × 1 | 35.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 5 | 0–1 | Whetstone × 1 | 75.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 5 | 2 | Whetstone × 1 | 70.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 5 | 3 | Whetstone × 1 | 65.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 5 | 4 | Whetstone × 1 | 60.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 5 | 5 | Whetstone × 1 | 55.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 5 | 6 | Whetstone × 1 | 50.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 5 | 7 | Whetstone × 1 | 45.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 5 | 8 | Whetstone × 1 | 40.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 5 | 9 | Whetstone × 1 | 35.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 5 | 10–99,999,999 | Whetstone × 1 | 30.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 6 | 0–1 | Whetstone × 1 | 70.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 6 | 2 | Whetstone × 1 | 65.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 6 | 3 | Whetstone × 1 | 60.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 6 | 4 | Whetstone × 1 | 55.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 6 | 5 | Whetstone × 1 | 50.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 6 | 6 | Whetstone × 1 | 45.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 6 | 7 | Whetstone × 1 | 40.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 6 | 8 | Whetstone × 1 | 35.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 6 | 9 | Whetstone × 1 | 30.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |
| Tier 6 | 10–99,999,999 | Whetstone × 1 | 20.0% | −1 (85.0%) · −2 (10.0%) · −3 (5.00%) |