War of Genesis: Idle Loot Wikiv1245

Ranger skills

The 35 Ranger skills of War of Genesis: Idle Loot: 14 active and 21 passive, each with unlock level, prerequisite, cooldown and its effect at all 10 levels.

35

Skills unlock in chains: besides the hero level, most skills need an earlier skill of the same kind at the level listed under "Requires".

Active 14

First Strike

Hero level 1 · Cooldown 20s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 280% damage.

Effect at every level
  1. Lv. 1 Deals 280% damage.
  2. Lv. 2 Deals 336% damage.
  3. Lv. 3 Deals 392% damage.
  4. Lv. 4 Deals 448% damage.
  5. Lv. 5 Deals 504% damage.
  6. Lv. 6 Deals 560% damage.
  7. Lv. 7 Deals 616% damage.
  8. Lv. 8 Deals 672% damage.
  9. Lv. 9 Deals 728% damage.
  10. Lv. 10 Deals 784% damage.

Arrow Rain

Hero level 1 · Cooldown 25s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 250% damage and increases Attack Speed by 4% for 10 seconds.

Effect at every level
  1. Lv. 1 Deals 250% damage and increases Attack Speed by 4% for 10 seconds.
  2. Lv. 2 Deals 300% damage and increases Attack Speed by 8% for 10 seconds.
  3. Lv. 3 Deals 350% damage and increases Attack Speed by 12% for 10 seconds.
  4. Lv. 4 Deals 400% damage and increases Attack Speed by 16% for 10 seconds.
  5. Lv. 5 Deals 450% damage and increases Attack Speed by 20% for 10 seconds.
  6. Lv. 6 Deals 500% damage and increases Attack Speed by 24% for 10 seconds.
  7. Lv. 7 Deals 550% damage and increases Attack Speed by 28% for 10 seconds.
  8. Lv. 8 Deals 600% damage and increases Attack Speed by 32% for 10 seconds.
  9. Lv. 9 Deals 650% damage and increases Attack Speed by 36% for 10 seconds.
  10. Lv. 10 Deals 700% damage and increases Attack Speed by 40% for 10 seconds.

Rapid Fire

Hero level 5 · Requires First Strike Lv. 1 · Cooldown 26s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 220% damage and increases Evasion by 15 for 10 seconds.

Effect at every level
  1. Lv. 1 Deals 220% damage and increases Evasion by 15 for 10 seconds.
  2. Lv. 2 Deals 264% damage and increases Evasion by 30 for 10 seconds.
  3. Lv. 3 Deals 308% damage and increases Evasion by 45 for 10 seconds.
  4. Lv. 4 Deals 352% damage and increases Evasion by 60 for 10 seconds.
  5. Lv. 5 Deals 396% damage and increases Evasion by 75 for 10 seconds.
  6. Lv. 6 Deals 440% damage and increases Evasion by 90 for 10 seconds.
  7. Lv. 7 Deals 484% damage and increases Evasion by 105 for 10 seconds.
  8. Lv. 8 Deals 528% damage and increases Evasion by 120 for 10 seconds.
  9. Lv. 9 Deals 572% damage and increases Evasion by 135 for 10 seconds.
  10. Lv. 10 Deals 616% damage and increases Evasion by 150 for 10 seconds.

Stone Arrow

Hero level 15 · Requires Arrow Rain Lv. 2 · Cooldown 24s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 240% damage and increases Attack by 12% for 10 seconds.

Effect at every level
  1. Lv. 1 Deals 240% damage and increases Attack by 12% for 10 seconds.
  2. Lv. 2 Deals 288% damage and increases Attack by 24% for 10 seconds.
  3. Lv. 3 Deals 336% damage and increases Attack by 36% for 10 seconds.
  4. Lv. 4 Deals 384% damage and increases Attack by 48% for 10 seconds.
  5. Lv. 5 Deals 432% damage and increases Attack by 60% for 10 seconds.
  6. Lv. 6 Deals 480% damage and increases Attack by 72% for 10 seconds.
  7. Lv. 7 Deals 528% damage and increases Attack by 84% for 10 seconds.
  8. Lv. 8 Deals 576% damage and increases Attack by 96% for 10 seconds.
  9. Lv. 9 Deals 624% damage and increases Attack by 108% for 10 seconds.
  10. Lv. 10 Deals 672% damage and increases Attack by 120% for 10 seconds.

Watcher

Hero level 25 · Requires Rapid Fire Lv. 5 · Cooldown 24s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 240% damage and increases Crit Resistance by 7 for 15 seconds.

Effect at every level
  1. Lv. 1 Deals 240% damage and increases Crit Resistance by 7 for 15 seconds.
  2. Lv. 2 Deals 288% damage and increases Crit Resistance by 15 for 15 seconds.
  3. Lv. 3 Deals 336% damage and increases Crit Resistance by 22 for 15 seconds.
  4. Lv. 4 Deals 384% damage and increases Crit Resistance by 30 for 15 seconds.
  5. Lv. 5 Deals 432% damage and increases Crit Resistance by 37 for 15 seconds.
  6. Lv. 6 Deals 480% damage and increases Crit Resistance by 45 for 15 seconds.
  7. Lv. 7 Deals 528% damage and increases Crit Resistance by 52 for 15 seconds.
  8. Lv. 8 Deals 576% damage and increases Crit Resistance by 60 for 15 seconds.
  9. Lv. 9 Deals 624% damage and increases Crit Resistance by 67 for 15 seconds.
  10. Lv. 10 Deals 672% damage and increases Crit Resistance by 75 for 15 seconds.

Double Down

Hero level 35 · Requires Watcher Lv. 4 · Cooldown 25s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 300% damage and increases the cooldown of the target's skill by 1 seconds.

Effect at every level
  1. Lv. 1 Deals 300% damage and increases the cooldown of the target's skill by 1 seconds.
  2. Lv. 2 Deals 360% damage and increases the cooldown of the target's skill by 1.2 seconds.
  3. Lv. 3 Deals 420% damage and increases the cooldown of the target's skill by 1.4 seconds.
  4. Lv. 4 Deals 480% damage and increases the cooldown of the target's skill by 1.6 seconds.
  5. Lv. 5 Deals 540% damage and increases the cooldown of the target's skill by 1.8 seconds.
  6. Lv. 6 Deals 600% damage and increases the cooldown of the target's skill by 2 seconds.
  7. Lv. 7 Deals 660% damage and increases the cooldown of the target's skill by 2.2 seconds.
  8. Lv. 8 Deals 720% damage and increases the cooldown of the target's skill by 2.4 seconds.
  9. Lv. 9 Deals 780% damage and increases the cooldown of the target's skill by 2.7 seconds.
  10. Lv. 10 Deals 840% damage and increases the cooldown of the target's skill by 3 seconds.

Poisoned

Hero level 35 · Requires Stone Arrow Lv. 5 · Cooldown 22s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 260% damage and increases Poison Hit by 3 and Poison Damage by 7% for 10 seconds.

Effect at every level
  1. Lv. 1 Deals 260% damage and increases Poison Hit by 3 and Poison Damage by 7% for 10 seconds.
  2. Lv. 2 Deals 312% damage and increases Poison Hit by 7 and Poison Damage by 15% for 10 seconds.
  3. Lv. 3 Deals 364% damage and increases Poison Hit by 11 and Poison Damage by 22% for 10 seconds.
  4. Lv. 4 Deals 416% damage and increases Poison Hit by 15 and Poison Damage by 30% for 10 seconds.
  5. Lv. 5 Deals 468% damage and increases Poison Hit by 18 and Poison Damage by 37% for 10 seconds.
  6. Lv. 6 Deals 520% damage and increases Poison Hit by 22 and Poison Damage by 45% for 10 seconds.
  7. Lv. 7 Deals 572% damage and increases Poison Hit by 26 and Poison Damage by 52% for 10 seconds.
  8. Lv. 8 Deals 624% damage and increases Poison Hit by 30 and Poison Damage by 60% for 10 seconds.
  9. Lv. 9 Deals 676% damage and increases Poison Hit by 33 and Poison Damage by 67% for 10 seconds.
  10. Lv. 10 Deals 728% damage and increases Poison Hit by 37 and Poison Damage by 75% for 10 seconds.

Combat Focus

Hero level 45 · Requires Poisoned Lv. 3 · Cooldown 20s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 250% damage and increases Boss Damage by 7% for 10 seconds.

Effect at every level
  1. Lv. 1 Deals 250% damage and increases Boss Damage by 7% for 10 seconds.
  2. Lv. 2 Deals 300% damage and increases Boss Damage by 15% for 10 seconds.
  3. Lv. 3 Deals 350% damage and increases Boss Damage by 22% for 10 seconds.
  4. Lv. 4 Deals 400% damage and increases Boss Damage by 30% for 10 seconds.
  5. Lv. 5 Deals 450% damage and increases Boss Damage by 37% for 10 seconds.
  6. Lv. 6 Deals 500% damage and increases Boss Damage by 45% for 10 seconds.
  7. Lv. 7 Deals 550% damage and increases Boss Damage by 52% for 10 seconds.
  8. Lv. 8 Deals 600% damage and increases Boss Damage by 60% for 10 seconds.
  9. Lv. 9 Deals 650% damage and increases Boss Damage by 67% for 10 seconds.
  10. Lv. 10 Deals 700% damage and increases Boss Damage by 75% for 10 seconds.

Boom Shot

Hero level 55 · Requires Double Down Lv. 6 · Cooldown 25s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 280% damage and detonates the arrows to deal an additional 200% damage.

Effect at every level
  1. Lv. 1 Deals 280% damage and detonates the arrows to deal an additional 200% damage.
  2. Lv. 2 Deals 336% damage and detonates the arrows to deal an additional 220% damage.
  3. Lv. 3 Deals 392% damage and detonates the arrows to deal an additional 240% damage.
  4. Lv. 4 Deals 448% damage and detonates the arrows to deal an additional 260% damage.
  5. Lv. 5 Deals 504% damage and detonates the arrows to deal an additional 280% damage.
  6. Lv. 6 Deals 560% damage and detonates the arrows to deal an additional 300% damage.
  7. Lv. 7 Deals 616% damage and detonates the arrows to deal an additional 320% damage.
  8. Lv. 8 Deals 672% damage and detonates the arrows to deal an additional 340% damage.
  9. Lv. 9 Deals 728% damage and detonates the arrows to deal an additional 360% damage.
  10. Lv. 10 Deals 784% damage and detonates the arrows to deal an additional 380% damage.

Snipe

Hero level 65 · Requires Combat Focus Lv. 5 · Cooldown 28s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 200% damage and reduces the target's Defense by 6% and Block by 6 for 10 seconds.

Effect at every level
  1. Lv. 1 Deals 200% damage and reduces the target's Defense by 6% and Block by 6 for 10 seconds.
  2. Lv. 2 Deals 240% damage and reduces the target's Defense by 12% and Block by 12 for 10 seconds.
  3. Lv. 3 Deals 280% damage and reduces the target's Defense by 18% and Block by 18 for 10 seconds.
  4. Lv. 4 Deals 320% damage and reduces the target's Defense by 24% and Block by 24 for 10 seconds.
  5. Lv. 5 Deals 360% damage and reduces the target's Defense by 30% and Block by 30 for 10 seconds.
  6. Lv. 6 Deals 400% damage and reduces the target's Defense by 36% and Block by 36 for 10 seconds.
  7. Lv. 7 Deals 440% damage and reduces the target's Defense by 42% and Block by 42 for 10 seconds.
  8. Lv. 8 Deals 480% damage and reduces the target's Defense by 48% and Block by 48 for 10 seconds.
  9. Lv. 9 Deals 520% damage and reduces the target's Defense by 54% and Block by 54 for 10 seconds.
  10. Lv. 10 Deals 560% damage and reduces the target's Defense by 60% and Block by 60 for 10 seconds.

Full Focus Shot

Hero level 75 · Requires Boom Shot Lv. 4 · Cooldown 30s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 320% damage and restores 10% HP.

Effect at every level
  1. Lv. 1 Deals 320% damage and restores 10% HP.
  2. Lv. 2 Deals 384% damage and restores 11% HP.
  3. Lv. 3 Deals 448% damage and restores 12% HP.
  4. Lv. 4 Deals 512% damage and restores 13% HP.
  5. Lv. 5 Deals 576% damage and restores 14% HP.
  6. Lv. 6 Deals 640% damage and restores 15% HP.
  7. Lv. 7 Deals 704% damage and restores 16% HP.
  8. Lv. 8 Deals 768% damage and restores 17% HP.
  9. Lv. 9 Deals 832% damage and restores 18% HP.
  10. Lv. 10 Deals 896% damage and restores 20% HP.

Fire Jester

Hero level 75 · Requires Snipe Lv. 2 · Cooldown 32s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 300% damage and Stuns the target by 100% for 1 seconds, and increases Attack by 4% and Attack Speed by 2% for 7 seconds.

Effect at every level
  1. Lv. 1 Deals 300% damage and Stuns the target by 100% for 1 seconds, and increases Attack by 4% and Attack Speed by 2% for 7 seconds.
  2. Lv. 2 Deals 360% damage and Stuns the target by 100% for 1.2 seconds, and increases Attack by 8% and Attack Speed by 4% for 7 seconds.
  3. Lv. 3 Deals 420% damage and Stuns the target by 100% for 1.4 seconds, and increases Attack by 12% and Attack Speed by 6% for 7 seconds.
  4. Lv. 4 Deals 480% damage and Stuns the target by 100% for 1.6 seconds, and increases Attack by 16% and Attack Speed by 8% for 7 seconds.
  5. Lv. 5 Deals 540% damage and Stuns the target by 100% for 1.8 seconds, and increases Attack by 20% and Attack Speed by 10% for 7 seconds.
  6. Lv. 6 Deals 600% damage and Stuns the target by 100% for 2 seconds, and increases Attack by 24% and Attack Speed by 12% for 7 seconds.
  7. Lv. 7 Deals 660% damage and Stuns the target by 100% for 2.2 seconds, and increases Attack by 28% and Attack Speed by 14% for 7 seconds.
  8. Lv. 8 Deals 720% damage and Stuns the target by 100% for 2.4 seconds, and increases Attack by 32% and Attack Speed by 16% for 7 seconds.
  9. Lv. 9 Deals 780% damage and Stuns the target by 100% for 2.6 seconds, and increases Attack by 36% and Attack Speed by 18% for 7 seconds.
  10. Lv. 10 Deals 840% damage and Stuns the target by 100% for 2.8 seconds, and increases Attack by 40% and Attack Speed by 20% for 7 seconds.

Hit Mark

Hero level 85 · Requires Full Focus Shot Lv. 3 · Cooldown 30s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 300% damage. For 15 seconds, each normal attack increases Damage by 1.5% for 5 seconds. (Max 5 stacks)

Effect at every level
  1. Lv. 1 Deals 300% damage. For 15 seconds, each normal attack increases Damage by 1.5% for 5 seconds. (Max 5 stacks)
  2. Lv. 2 Deals 360% damage. For 15 seconds, each normal attack increases Damage by 3% for 5 seconds. (Max 5 stacks)
  3. Lv. 3 Deals 420% damage. For 15 seconds, each normal attack increases Damage by 4.5% for 5 seconds. (Max 5 stacks)
  4. Lv. 4 Deals 480% damage. For 15 seconds, each normal attack increases Damage by 6% for 5 seconds. (Max 5 stacks)
  5. Lv. 5 Deals 540% damage. For 15 seconds, each normal attack increases Damage by 7.5% for 5 seconds. (Max 5 stacks)
  6. Lv. 6 Deals 600% damage. For 15 seconds, each normal attack increases Damage by 9% for 5 seconds. (Max 5 stacks)
  7. Lv. 7 Deals 660% damage. For 15 seconds, each normal attack increases Damage by 10.5% for 5 seconds. (Max 5 stacks)
  8. Lv. 8 Deals 720% damage. For 15 seconds, each normal attack increases Damage by 12% for 5 seconds. (Max 5 stacks)
  9. Lv. 9 Deals 780% damage. For 15 seconds, each normal attack increases Damage by 13.5% for 5 seconds. (Max 5 stacks)
  10. Lv. 10 Deals 840% damage. For 15 seconds, each normal attack increases Damage by 15% for 5 seconds. (Max 5 stacks)

Poison Blood

Hero level 95 · Requires Fire Jester Lv. 6 · Cooldown 30s · Cost per level: Ranger Skill Points × 1

Lv. 1 Deals 280% damage. For 20 seconds, each Poison attack increases Evasion by 3 for 5 seconds. (Max 5 stacks)

Effect at every level
  1. Lv. 1 Deals 280% damage. For 20 seconds, each Poison attack increases Evasion by 3 for 5 seconds. (Max 5 stacks)
  2. Lv. 2 Deals 336% damage. For 20 seconds, each Poison attack increases Evasion by 7 for 5 seconds. (Max 5 stacks)
  3. Lv. 3 Deals 392% damage. For 20 seconds, each Poison attack increases Evasion by 11 for 5 seconds. (Max 5 stacks)
  4. Lv. 4 Deals 448% damage. For 20 seconds, each Poison attack increases Evasion by 15 for 5 seconds. (Max 5 stacks)
  5. Lv. 5 Deals 504% damage. For 20 seconds, each Poison attack increases Evasion by 18 for 5 seconds. (Max 5 stacks)
  6. Lv. 6 Deals 560% damage. For 20 seconds, each Poison attack increases Evasion by 22 for 5 seconds. (Max 5 stacks)
  7. Lv. 7 Deals 616% damage. For 20 seconds, each Poison attack increases Evasion by 26 for 5 seconds. (Max 5 stacks)
  8. Lv. 8 Deals 672% damage. For 20 seconds, each Poison attack increases Evasion by 30 for 5 seconds. (Max 5 stacks)
  9. Lv. 9 Deals 728% damage. For 20 seconds, each Poison attack increases Evasion by 33 for 5 seconds. (Max 5 stacks)
  10. Lv. 10 Deals 784% damage. For 20 seconds, each Poison attack increases Evasion by 37 for 5 seconds. (Max 5 stacks)

Passive 21

Bleed

Hero level 5 · Cost per level: Ranger Skill Points × 1

Lv. 1 Reduces Healing Received of all enemies by 16% for 4 seconds every 8 seconds.

Effect at every level
  1. Lv. 1 Reduces Healing Received of all enemies by 16% for 4 seconds every 8 seconds.
  2. Lv. 2 Reduces Healing Received of all enemies by 33% for 4 seconds every 8 seconds.
  3. Lv. 3 Reduces Healing Received of all enemies by 50% for 4 seconds every 8 seconds.
  4. Lv. 4 Reduces Healing Received of all enemies by 67% for 4 seconds every 8 seconds.
  5. Lv. 5 Reduces Healing Received of all enemies by 84% for 4 seconds every 8 seconds.
  6. Lv. 6 Reduces Healing Received of all enemies by 100% for 4 seconds every 8 seconds.
  7. Lv. 7 Reduces Healing Received of all enemies by 117% for 4 seconds every 8 seconds.
  8. Lv. 8 Reduces Healing Received of all enemies by 134% for 4 seconds every 8 seconds.
  9. Lv. 9 Reduces Healing Received of all enemies by 151% for 4 seconds every 8 seconds.
  10. Lv. 10 Reduces Healing Received of all enemies by 168% for 4 seconds every 8 seconds.

Ghost Steps

Hero level 5 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Movement Speed by 5% for 10 seconds after battle starts.

Effect at every level
  1. Lv. 1 Increases Movement Speed by 5% for 10 seconds after battle starts.
  2. Lv. 2 Increases Movement Speed by 10% for 10 seconds after battle starts.
  3. Lv. 3 Increases Movement Speed by 15% for 10 seconds after battle starts.
  4. Lv. 4 Increases Movement Speed by 20% for 10 seconds after battle starts.
  5. Lv. 5 Increases Movement Speed by 25% for 10 seconds after battle starts.
  6. Lv. 6 Increases Movement Speed by 30% for 10 seconds after battle starts.
  7. Lv. 7 Increases Movement Speed by 35% for 10 seconds after battle starts.
  8. Lv. 8 Increases Movement Speed by 40% for 10 seconds after battle starts.
  9. Lv. 9 Increases Movement Speed by 45% for 10 seconds after battle starts.
  10. Lv. 10 Increases Movement Speed by 50% for 10 seconds after battle starts.

Quick Step

Hero level 5 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Evasion by 10.

Effect at every level
  1. Lv. 1 Increases Evasion by 10.
  2. Lv. 2 Increases Evasion by 21.
  3. Lv. 3 Increases Evasion by 31.
  4. Lv. 4 Increases Evasion by 42.
  5. Lv. 5 Increases Evasion by 52.
  6. Lv. 6 Increases Evasion by 63.
  7. Lv. 7 Increases Evasion by 73.
  8. Lv. 8 Increases Evasion by 84.
  9. Lv. 9 Increases Evasion by 94.
  10. Lv. 10 Increases Evasion by 105.

Quick Reload

Hero level 15 · Requires Ghost Steps Lv. 3 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Attack Speed by 1% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)

Effect at every level
  1. Lv. 1 Increases Attack Speed by 1% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)
  2. Lv. 2 Increases Attack Speed by 2% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)
  3. Lv. 3 Increases Attack Speed by 3% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)
  4. Lv. 4 Increases Attack Speed by 4% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)
  5. Lv. 5 Increases Attack Speed by 5% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)
  6. Lv. 6 Increases Attack Speed by 6% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)
  7. Lv. 7 Increases Attack Speed by 7% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)
  8. Lv. 8 Increases Attack Speed by 8% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)
  9. Lv. 9 Increases Attack Speed by 9% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)
  10. Lv. 10 Increases Attack Speed by 10% for 3 seconds every 5 attacks on the same target. (Max 5 stacks)

Hawk Eye

Hero level 15 · Requires Quick Step Lv. 2 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Accuracy by 10.

Effect at every level
  1. Lv. 1 Increases Accuracy by 10.
  2. Lv. 2 Increases Accuracy by 21.
  3. Lv. 3 Increases Accuracy by 31.
  4. Lv. 4 Increases Accuracy by 42.
  5. Lv. 5 Increases Accuracy by 52.
  6. Lv. 6 Increases Accuracy by 63.
  7. Lv. 7 Increases Accuracy by 73.
  8. Lv. 8 Increases Accuracy by 84.
  9. Lv. 9 Increases Accuracy by 94.
  10. Lv. 10 Increases Accuracy by 105.

Counterattack

Hero level 25 · Requires Bleed Lv. 2 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Attack Speed by 5% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)

Effect at every level
  1. Lv. 1 Increases Attack Speed by 5% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)
  2. Lv. 2 Increases Attack Speed by 10% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)
  3. Lv. 3 Increases Attack Speed by 15% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)
  4. Lv. 4 Increases Attack Speed by 20% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)
  5. Lv. 5 Increases Attack Speed by 25% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)
  6. Lv. 6 Increases Attack Speed by 30% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)
  7. Lv. 7 Increases Attack Speed by 35% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)
  8. Lv. 8 Increases Attack Speed by 40% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)
  9. Lv. 9 Increases Attack Speed by 45% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)
  10. Lv. 10 Increases Attack Speed by 50% for 5 seconds after receiving a Critical Hit. (Cannot be stacked)

Bloody Battle

Hero level 25 · Requires Quick Reload Lv. 2 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Damage dealt to the target by 2% upon evading. (Max 5 stacks)

Effect at every level
  1. Lv. 1 Increases Damage dealt to the target by 2% upon evading. (Max 5 stacks)
  2. Lv. 2 Increases Damage dealt to the target by 4% upon evading. (Max 5 stacks)
  3. Lv. 3 Increases Damage dealt to the target by 6% upon evading. (Max 5 stacks)
  4. Lv. 4 Increases Damage dealt to the target by 8% upon evading. (Max 5 stacks)
  5. Lv. 5 Increases Damage dealt to the target by 10% upon evading. (Max 5 stacks)
  6. Lv. 6 Increases Damage dealt to the target by 12% upon evading. (Max 5 stacks)
  7. Lv. 7 Increases Damage dealt to the target by 14% upon evading. (Max 5 stacks)
  8. Lv. 8 Increases Damage dealt to the target by 16% upon evading. (Max 5 stacks)
  9. Lv. 9 Increases Damage dealt to the target by 18% upon evading. (Max 5 stacks)
  10. Lv. 10 Increases Damage dealt to the target by 21% upon evading. (Max 5 stacks)

Lethal Poison

Hero level 35 · Requires Bloody Battle Lv. 4 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Poison Damage by 21% for 5 seconds every 10 seconds.

Effect at every level
  1. Lv. 1 Increases Poison Damage by 21% for 5 seconds every 10 seconds.
  2. Lv. 2 Increases Poison Damage by 42% for 5 seconds every 10 seconds.
  3. Lv. 3 Increases Poison Damage by 63% for 5 seconds every 10 seconds.
  4. Lv. 4 Increases Poison Damage by 84% for 5 seconds every 10 seconds.
  5. Lv. 5 Increases Poison Damage by 105% for 5 seconds every 10 seconds.
  6. Lv. 6 Increases Poison Damage by 126% for 5 seconds every 10 seconds.
  7. Lv. 7 Increases Poison Damage by 147% for 5 seconds every 10 seconds.
  8. Lv. 8 Increases Poison Damage by 168% for 5 seconds every 10 seconds.
  9. Lv. 9 Increases Poison Damage by 189% for 5 seconds every 10 seconds.
  10. Lv. 10 Increases Poison Damage by 210% for 5 seconds every 10 seconds.

Deadly Poison

Hero level 35 · Requires Hawk Eye Lv. 5 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Poison Hit by 5.

Effect at every level
  1. Lv. 1 Increases Poison Hit by 5.
  2. Lv. 2 Increases Poison Hit by 10.
  3. Lv. 3 Increases Poison Hit by 15.
  4. Lv. 4 Increases Poison Hit by 21.
  5. Lv. 5 Increases Poison Hit by 26.
  6. Lv. 6 Increases Poison Hit by 31.
  7. Lv. 7 Increases Poison Hit by 36.
  8. Lv. 8 Increases Poison Hit by 42.
  9. Lv. 9 Increases Poison Hit by 47.
  10. Lv. 10 Increases Poison Hit by 52.

Shadow Step

Hero level 45 · Requires Counterattack Lv. 4 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Evasion by 21 when HP is below 50%. (Cannot be stacked)

Effect at every level
  1. Lv. 1 Increases Evasion by 21 when HP is below 50%. (Cannot be stacked)
  2. Lv. 2 Increases Evasion by 42 when HP is below 50%. (Cannot be stacked)
  3. Lv. 3 Increases Evasion by 63 when HP is below 50%. (Cannot be stacked)
  4. Lv. 4 Increases Evasion by 84 when HP is below 50%. (Cannot be stacked)
  5. Lv. 5 Increases Evasion by 105 when HP is below 50%. (Cannot be stacked)
  6. Lv. 6 Increases Evasion by 126 when HP is below 50%. (Cannot be stacked)
  7. Lv. 7 Increases Evasion by 147 when HP is below 50%. (Cannot be stacked)
  8. Lv. 8 Increases Evasion by 168 when HP is below 50%. (Cannot be stacked)
  9. Lv. 9 Increases Evasion by 189 when HP is below 50%. (Cannot be stacked)
  10. Lv. 10 Increases Evasion by 210 when HP is below 50%. (Cannot be stacked)

Precision Aim

Hero level 45 · Requires Deadly Poison Lv. 3 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Poison Hit by 5.

Effect at every level
  1. Lv. 1 Increases Poison Hit by 5.
  2. Lv. 2 Increases Poison Hit by 10.
  3. Lv. 3 Increases Poison Hit by 15.
  4. Lv. 4 Increases Poison Hit by 21.
  5. Lv. 5 Increases Poison Hit by 26.
  6. Lv. 6 Increases Poison Hit by 31.
  7. Lv. 7 Increases Poison Hit by 36.
  8. Lv. 8 Increases Poison Hit by 42.
  9. Lv. 9 Increases Poison Hit by 47.
  10. Lv. 10 Increases Poison Hit by 52.

Expose Weakness

Hero level 55 · Requires Shadow Step Lv. 3 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Critical Hit by 10 after attacking the same enemy 10 times. (Cannot be stacked)

Effect at every level
  1. Lv. 1 Increases Critical Hit by 10 after attacking the same enemy 10 times. (Cannot be stacked)
  2. Lv. 2 Increases Critical Hit by 21 after attacking the same enemy 10 times. (Cannot be stacked)
  3. Lv. 3 Increases Critical Hit by 31 after attacking the same enemy 10 times. (Cannot be stacked)
  4. Lv. 4 Increases Critical Hit by 42 after attacking the same enemy 10 times. (Cannot be stacked)
  5. Lv. 5 Increases Critical Hit by 52 after attacking the same enemy 10 times. (Cannot be stacked)
  6. Lv. 6 Increases Critical Hit by 63 after attacking the same enemy 10 times. (Cannot be stacked)
  7. Lv. 7 Increases Critical Hit by 73 after attacking the same enemy 10 times. (Cannot be stacked)
  8. Lv. 8 Increases Critical Hit by 84 after attacking the same enemy 10 times. (Cannot be stacked)
  9. Lv. 9 Increases Critical Hit by 94 after attacking the same enemy 10 times. (Cannot be stacked)
  10. Lv. 10 Increases Critical Hit by 105 after attacking the same enemy 10 times. (Cannot be stacked)

Long Shot

Hero level 55 · Requires Precision Aim Lv. 6 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Attack Speed by 3%.

Effect at every level
  1. Lv. 1 Increases Attack Speed by 3%.
  2. Lv. 2 Increases Attack Speed by 6%.
  3. Lv. 3 Increases Attack Speed by 9%.
  4. Lv. 4 Increases Attack Speed by 12%.
  5. Lv. 5 Increases Attack Speed by 15%.
  6. Lv. 6 Increases Attack Speed by 18%.
  7. Lv. 7 Increases Attack Speed by 21%.
  8. Lv. 8 Increases Attack Speed by 24%.
  9. Lv. 9 Increases Attack Speed by 27%.
  10. Lv. 10 Increases Attack Speed by 30%.

Poison

Hero level 65 · Requires Lethal Poison Lv. 7 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Attack by 16% for 2 seconds when dealing Poison Damage. (Cannot be stacked)

Effect at every level
  1. Lv. 1 Increases Attack by 16% for 2 seconds when dealing Poison Damage. (Cannot be stacked)
  2. Lv. 2 Increases Attack by 33% for 2 seconds when dealing Poison Damage. (Cannot be stacked)
  3. Lv. 3 Increases Attack by 50% for 2 seconds when dealing Poison Damage. (Cannot be stacked)
  4. Lv. 4 Increases Attack by 67% for 2 seconds when dealing Poison Damage. (Cannot be stacked)
  5. Lv. 5 Increases Attack by 84% for 2 seconds when dealing Poison Damage. (Cannot be stacked)
  6. Lv. 6 Increases Attack by 100% for 2 seconds when dealing Poison Damage. (Cannot be stacked)
  7. Lv. 7 Increases Attack by 117% for 2 seconds when dealing Poison Damage. (Cannot be stacked)
  8. Lv. 8 Increases Attack by 134% for 2 seconds when dealing Poison Damage. (Cannot be stacked)
  9. Lv. 9 Increases Attack by 151% for 2 seconds when dealing Poison Damage. (Cannot be stacked)
  10. Lv. 10 Increases Attack by 168% for 2 seconds when dealing Poison Damage. (Cannot be stacked)

Special Bullet

Hero level 65 · Requires Long Shot Lv. 5 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Attack Range by 10%.

Effect at every level
  1. Lv. 1 Increases Attack Range by 10%.
  2. Lv. 2 Increases Attack Range by 21%.
  3. Lv. 3 Increases Attack Range by 31%.
  4. Lv. 4 Increases Attack Range by 42%.
  5. Lv. 5 Increases Attack Range by 52%.
  6. Lv. 6 Increases Attack Range by 63%.
  7. Lv. 7 Increases Attack Range by 73%.
  8. Lv. 8 Increases Attack Range by 84%.
  9. Lv. 9 Increases Attack Range by 94%.
  10. Lv. 10 Increases Attack Range by 105%.

Sharpshooter

Hero level 75 · Requires Expose Weakness Lv. 6 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Attack Speed by 5% when HP is below 50%. (Cannot be stacked)

Effect at every level
  1. Lv. 1 Increases Attack Speed by 5% when HP is below 50%. (Cannot be stacked)
  2. Lv. 2 Increases Attack Speed by 10% when HP is below 50%. (Cannot be stacked)
  3. Lv. 3 Increases Attack Speed by 15% when HP is below 50%. (Cannot be stacked)
  4. Lv. 4 Increases Attack Speed by 20% when HP is below 50%. (Cannot be stacked)
  5. Lv. 5 Increases Attack Speed by 25% when HP is below 50%. (Cannot be stacked)
  6. Lv. 6 Increases Attack Speed by 30% when HP is below 50%. (Cannot be stacked)
  7. Lv. 7 Increases Attack Speed by 35% when HP is below 50%. (Cannot be stacked)
  8. Lv. 8 Increases Attack Speed by 40% when HP is below 50%. (Cannot be stacked)
  9. Lv. 9 Increases Attack Speed by 45% when HP is below 50%. (Cannot be stacked)
  10. Lv. 10 Increases Attack Speed by 50% when HP is below 50%. (Cannot be stacked)

Take Cover

Hero level 85 · Requires Sharpshooter Lv. 4 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases the damage of the next attack by 8% after evading.

Effect at every level
  1. Lv. 1 Increases the damage of the next attack by 8% after evading.
  2. Lv. 2 Increases the damage of the next attack by 16% after evading.
  3. Lv. 3 Increases the damage of the next attack by 25% after evading.
  4. Lv. 4 Increases the damage of the next attack by 33% after evading.
  5. Lv. 5 Increases the damage of the next attack by 42% after evading.
  6. Lv. 6 Increases the damage of the next attack by 50% after evading.
  7. Lv. 7 Increases the damage of the next attack by 58% after evading.
  8. Lv. 8 Increases the damage of the next attack by 67% after evading.
  9. Lv. 9 Increases the damage of the next attack by 75% after evading.
  10. Lv. 10 Increases the damage of the next attack by 84% after evading.

One More Time!

Hero level 85 · Requires Poison Lv. 5 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Poison Hit by 2 for 5 seconds on a Critical Hit. (Max 5 stacks)

Effect at every level
  1. Lv. 1 Increases Poison Hit by 2 for 5 seconds on a Critical Hit. (Max 5 stacks)
  2. Lv. 2 Increases Poison Hit by 5 for 5 seconds on a Critical Hit. (Max 5 stacks)
  3. Lv. 3 Increases Poison Hit by 7 for 5 seconds on a Critical Hit. (Max 5 stacks)
  4. Lv. 4 Increases Poison Hit by 10 for 5 seconds on a Critical Hit. (Max 5 stacks)
  5. Lv. 5 Increases Poison Hit by 13 for 5 seconds on a Critical Hit. (Max 5 stacks)
  6. Lv. 6 Increases Poison Hit by 15 for 5 seconds on a Critical Hit. (Max 5 stacks)
  7. Lv. 7 Increases Poison Hit by 18 for 5 seconds on a Critical Hit. (Max 5 stacks)
  8. Lv. 8 Increases Poison Hit by 21 for 5 seconds on a Critical Hit. (Max 5 stacks)
  9. Lv. 9 Increases Poison Hit by 23 for 5 seconds on a Critical Hit. (Max 5 stacks)
  10. Lv. 10 Increases Poison Hit by 26 for 5 seconds on a Critical Hit. (Max 5 stacks)

Giant Hunter

Hero level 85 · Requires Special Bullet Lv. 4 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases damage dealt to Bosses by 5%.

Effect at every level
  1. Lv. 1 Increases damage dealt to Bosses by 5%.
  2. Lv. 2 Increases damage dealt to Bosses by 10%.
  3. Lv. 3 Increases damage dealt to Bosses by 15%.
  4. Lv. 4 Increases damage dealt to Bosses by 21%.
  5. Lv. 5 Increases damage dealt to Bosses by 26%.
  6. Lv. 6 Increases damage dealt to Bosses by 31%.
  7. Lv. 7 Increases damage dealt to Bosses by 36%.
  8. Lv. 8 Increases damage dealt to Bosses by 42%.
  9. Lv. 9 Increases damage dealt to Bosses by 47%.
  10. Lv. 10 Increases damage dealt to Bosses by 52%.

Limit Break

Hero level 95 · Requires Take Cover Lv. 6 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Evasion by 363 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)

Effect at every level
  1. Lv. 1 Increases Evasion by 363 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)
  2. Lv. 2 Increases Evasion by 426 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)
  3. Lv. 3 Increases Evasion by 489 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)
  4. Lv. 4 Increases Evasion by 552 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)
  5. Lv. 5 Increases Evasion by 615 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)
  6. Lv. 6 Increases Evasion by 678 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)
  7. Lv. 7 Increases Evasion by 741 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)
  8. Lv. 8 Increases Evasion by 804 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)
  9. Lv. 9 Increases Evasion by 867 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)
  10. Lv. 10 Increases Evasion by 930 for 5 seconds to evade attacks when HP falls below 10%. (Once per battle)

Poison Arrow

Hero level 95 · Requires One More Time! Lv. 4 · Cost per level: Ranger Skill Points × 1

Lv. 1 Increases Poison Damage by 5% upon defeating an enemy. (Max 5 stacks)

Effect at every level
  1. Lv. 1 Increases Poison Damage by 5% upon defeating an enemy. (Max 5 stacks)
  2. Lv. 2 Increases Poison Damage by 10% upon defeating an enemy. (Max 5 stacks)
  3. Lv. 3 Increases Poison Damage by 15% upon defeating an enemy. (Max 5 stacks)
  4. Lv. 4 Increases Poison Damage by 21% upon defeating an enemy. (Max 5 stacks)
  5. Lv. 5 Increases Poison Damage by 26% upon defeating an enemy. (Max 5 stacks)
  6. Lv. 6 Increases Poison Damage by 31% upon defeating an enemy. (Max 5 stacks)
  7. Lv. 7 Increases Poison Damage by 36% upon defeating an enemy. (Max 5 stacks)
  8. Lv. 8 Increases Poison Damage by 42% upon defeating an enemy. (Max 5 stacks)
  9. Lv. 9 Increases Poison Damage by 47% upon defeating an enemy. (Max 5 stacks)
  10. Lv. 10 Increases Poison Damage by 52% upon defeating an enemy. (Max 5 stacks)

Heroes of this class