Leveling calculator
Estimate how many days it takes to reach a target level in War of Genesis: Idle Loot from your level, EXP, farming stage, clear time and daily play time, with offline rewards and EXP bonuses.
Result
- Time to target
- — ≈ —
- EXP needed
- —
- Clears needed
- —
- EXP per clear
- — — + —
- Clears per hour
- —
- EXP per hour online
- —
- EXP per day online
- —
- EXP per day offline
- — — h
- EXP per day
- —
Milestones
| Level | EXP needed | Time | Date |
|---|
How it is calculated
EXP per clear follows the client's Final_Exp_Gain and Final_Boss_Exp_Gain: (clear EXP + monster EXP flat × kills) × (1 + EXP %) for the mob phase, plus (boss EXP + boss EXP flat) × (1 + boss EXP %) for the boss. Kills per clear are the stage's boss summon requirement (never below 50).
Online EXP per day = EXP per clear × 3600 ÷ your clear time × hours online. Offline rewards pay the stage's clear EXP once every 4 minutes (Offline_Reward_Tick) for at most 10 hours of the remaining time, modified by the offline EXP bonuses.
EXP needed is the sum of the user level table from your level to the target minus the EXP you already have in the current level. Real results vary with skill and gear changes, events and how consistently you play; the milestones assume the same routine every day.